KRO Future Updates - 26.08.2009 "Royal Guard"
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Кагеро и Оборо.
Шмот на них + шмот за эвент:
<!-- m --><a class="postlink" href="http://i7.photobucket.com/albums/y291/Rytech/KOEquips.jpg">http://i7.photobucket.com/albums/y291/R ... Equips.jpg</a><!-- m -->
Информация о шмотках иероглифами: <!-- m --><a class="postlink" href="http://forums.irowiki.org/showpost.php?p=1169368&postcount=53">http://forums.irowiki.org/showpost.php? ... stcount=53</a><!-- m -->
Описание скиллов:Both Kagerou and Oboro
Yamikumo
Consumption: 10 SP
Prereq: Kagekiri 5
MaxLv: 1
Hide one's presence. Basically, it's similar to Thief's Hide skill. SP is reduced by fixed amount while under this status. Either using it again, or reaching 0 SP will remove it.Right Hand Mastery
MaxLv: 5 (Passive)
Recover the attack power lost from equipping two weapons.
(80% at Lv 1, maxes out at 120% at Lv 5)Left Hand Mastery
MaxLv:5 (Passive)
Recover the attack power lost from equipping two weapons.
(60% at Lv 1, maxes out at 100% at Lv 5)Juumonjigiri
Level Selectable
MaxLv: 5
Prereq: Yamikumo 1
Kagerou and Oboro's "Combination Attack" (Not sure if Oboro A x Oboro B and the like is possible; or if you can just do two Juumonjigiri by yourself)
While under Juumonjigiri state, if it is used again after a certain time, then it will do additional damage.
The higher the user's base lever, the higher the 'additional damage' will be.
(3 cell range at Lv 1, 7 cell range at Lv 5)
(150% attack at Lv 1, 750% attack at Lv 5)
(20 SP at Lv 1, 36 SP at Lv 5)Tamashii Setsudan
Level Selectable
MaxLv: 5
Prereq: Juumonjigiri 2
If the target is under the Soul Linker's Spirit buffs, then you'll incur additional damage.
It will forcedly remove the Spirit Buff from the target.
The higher the Spirit skill, the higher the additional damage will be.
(100% attack at Lv1, 500% at Lv 5)
(12 SP at Lv 1, 28 SP at Lv 5)
(Range is 2 regardless of Level)Bakuretsu Kunai
Level Selectable
MaxLv: 5
Prereq: Kunai Nage 5
Throw a Kunai with explosive power, and deal damage to the target and it's surroundings.
Consumes 1 Explosive Kunai.
(7 cell range at Lv 1, and 11 cell range at Lv 5)
(5 SP at Lv 1, 9 SP at Lv 5)Happo Kunai
Level Selectable
MaxLv: 5
Prereq: Bakuretsu Kunai
Damage all enemies within a certain "radius" (with yourself as center) using kunai.
Consumes 8 kunai.
(9x9 range with yourself as senter at Lv 1 to 4, 11x11 at Lv 5)
(12 SP at Lv 1, 20 SP at Lv 5)Fuuma Shuriken Ranka
Level Selectable
MaxLv: 5
Prereq: Fuuma Shuriken Nage 5
Throw the fuuma shuriken, damage all enemies within the 7x7 cell range.
The user's AGE, DEX, and the level of the Ninja Skill Fuuma Shuriken Nage will increase the damage.
(150% attack at Lv 1, 750% attack at Lv 5)
(9 cell range at Lv 1, 13 cell range at Lv 5)
(24 SP at Lv 1, 40 SP at Lv 5)Makibishi
Level Selectable
MaxLv5
Prereq: Zen Nage
Spread spiky tools (aka caltrops) on the surrounding ground. If an enemy steps on this, they'll be unable to move for a while and be stunned. Higher level of skill increases the number of spikes thrown, and be capable of using the skill while moving.
(3 spikes at Lv 1, 7 spikes at Lv 5)
(9 SP at Lv 1, 21 SP at Lv 5)
(Range is 7 regardless of level)Mucha Nage
Level Selectable
MaxLv: 10
Consumes 50 SP
Prereq: Makibishi
Zen Nage's stronger version. Throw up to 100k zeny, and deal random damage the ignores defense.
Deals half damage to boss monsters.
(10k zeny at Lv 1, 100k zeny at Lv 10)
(11 cell range for all levels)
(damage dealt is randomly chosen from 50% to 100% of the zeny thrown)
(i.e. at Level 10, it deals damage randomly between 50k to 100k)MeiKyouShiSui
Level Selectable
MaxLv: 5
SP Consumed: 100 (?)
Prereq: Ninja Mastery 10
For 10 seconds, focus your mind, and recover HP and SP at a extremely fast rate.
While using the skill, you will not be able to move.
If you are attacked while under this skill, there's a certain chance that you won't receive the damage
(2% HP per second at Lv 1, 10% HP per second at Lv 5) [That means 100% HP recovered after 10 seconds]
(1% SP per second at Lv 1, 5% SP per second at Lv 5) [That means 50% SP recovered after 10 seconds]Zanzou
Level Selectable
MaxLv: 5
Prereq: Utsusemi 1 (cicada)
Create a bunshin that looks exactly like you. The bunshin you created has a fixed amount of HP, and disappears if it reaches 0 HP.
(3k HP at Lv 1, 10k HP at Lv 5)
(40 SP at Lv 1, 56 SP at Lv 5)Kyougaku
Level Selectable
MaxLv: 5
Prereq: Genwaku 2
Cast genjutsu upon the target, and lowers all stat and changes his form into a monster.
Affected target will not be able to change equipment while the effect is still on-going
(5 cell range)
(5 to 10 stats reduction at Lv1, 25 to 50 stats reduction at Lv 5)
(40SP at Lv1, 56 SP at Lv 5)Juusatsu
Level Selectable
MaxLv: 5
Prereq: Kyougaku
Cast genjutsu upon the target, and cast a curse (not sure if it's the old Curse status) on top of reducing HP.
There's a low chance to cause Coma. Coma won't affect if the target is the same level or higher than the user.Genwaku
Level Selectable
MaxLv: 5
Switches position of user and target. There's a fixed chance that you or the target will be in Confusion.
(40 SP at Lv 1, 56 SP at Lv 5)
(5 cell range at Lv 1, 9 cell range at Lv 5)Izayoi
Level Selectable
MaxLv: 5
Removes the fixed casting time and halves the variable casting time of all the skills that Ninja uses (Ninja only? Not Kagerou/Oboro?)
Also, increase MATK by a certain amount. SP is continually consumed while under this status.
(50 MATK at Lv 1, 250 MATK at Lv 50)
(70SP at Lv 1, 90 SP at Lv 5)Enten/Fubuki/Seiran/Koukai
MaxLv: 1
SP Consumed: 20
Use a Fire/Water/Wind/Earth Fuseki to summon a Fire/Water/Wind/Earth spirit, and increase the Fire/Water/Wind/Earth Ninpou's attack power (Koukai increases the user's Attack Power and Defense Power).
Also, turns the user's weapon to Fire/Water/Wind/Earth element. Consumes 1 Fire/Water/Wind/Earth Fuseki per use.
You can have up to 10 Fuseki at a time.Jutsushiki Kaihou
MaxLv: 1
SP Consumed: 10
Prereq: Each of the Kagerou/Oboro elemental buffs
Unleash the spirit's power to deal damage to one target. Element is dependent on the summoned spirit.Jutsushiki Zenkai
MaxLv: 1
SP Consumed: 30
Prereq: Jutsushiki Kaihou 1, Izayoi 1
Expand the power of spirits you possess into the ground and create formations that does multiple effects.
-Fire element spirit > Causes Burning to all enemies within range. Increase Attack Power if you're equiped with Fire-elemental weapon.
-Water element spirit > Causes Freezing, Frozen, and Cold to all enemies within range. Increase Attack Power if you're equiped with Water-elemental weapon.
-Wind element spirit > Causes Silence, Sleep, and Deep Sleep to all enemies within range. Increase Attack Power if you're equiped with Wind-elemental weapon.
-Earth element spirit > Causes Stone Curse and Poison to all enemies within range. Increase Attack Power if you're equiped with Earth-elemental weapon.Kagerou-only
Kagefumi
Level Selectable
MaxLv: 5
Prereq: Zanzou 1
Stop all targets around you for a certain time, forcibly removes any skill that makes them unseen.
(5x5 range at Lv1, 13x13 range at Lv5)
(25 SP at Lv 1, 45 SP at Lv 5)Kyomu no Kage
Level Selectable
MaxLv: 5
Consumed SP: 50(?)
Prereq: Kagefumi 2
For a certain time, nullify the targets' reflect skill.
If the enemy is charmed by Kyomu no Kage, there's a certain rate that their skills will fail.
Consumes 1 Shadow Ball per use.
(10 secs at Lv 1, 30 secs at Lv 5Kagemusha
Level Selectable
MaxLv: 5
Prereq: Kyomu no Kage
Gives the skill Double Attack to the target for a certain amount of time.
The effect is removed if either the duration ends or you have received a certain amount of damage.
While under the effect, the target's SP will be reduced by 1 per second.
(60sec duration at Lv 1, 180 sec duration at Lv 5)
(60 SP at Lv 1, 80 SP at Lv 5)Oboro-only
Zangetsu
Level Selectable
MaxLv: 5
Prereq: Genwaku
Changes the target's ATK and MATK base on their level. Buff on allies, debuff on enemies. (According to RWC 2011 announcement anyways.)
(60sec duration at Lv 1, 120sec duration at Lv 5)
(60 SP consumed at Lv 1, 100 SP consumed at Lv 5)Akaitsuki
Level Selectable
MaxLv: 5
Prereq: Zangetsu 2
If the affected target of this skill receives certain HP Recovery Skills, they will receive damage instead of HP recovery. This skill cannot be used on players outside PvP territories. It also can't be used on Boss Monsters.
(20SP at Lv 1, 60 SP at Lv 5)
(7 cell range regardless of level)Oboro Gensou
Level Selectable
MaxLv: 5
Prereq: Akaitsuki 3
Randomly increase or decrease the target's HP and SP. If one is attacked by a magic attack while under this skill's effects, then that magic attacks's damage will distributed to those surrounding the target. Doesn't affect Boss Monsters.
(55 SP at Level 1, 75 SP at level 5)
(7 cell range regardless of level)Иконки скиллов: <!-- m --><a class="postlink" href="http://i7.photobucket.com/albums/y291/Rytech/KOSkillIcons.jpg">http://i7.photobucket.com/albums/y291/R ... lIcons.jpg</a><!-- m -->
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Кагеро и Оборо.
Шмот на них + шмот за эвент:
<!-- m --><a class="postlink" href="http://i7.photobucket.com/albums/y291/Rytech/KOEquips.jpg">http://i7.photobucket.com/albums/y291/R ... Equips.jpg</a><!-- m -->
Информация о шмотках иероглифами: <!-- m --><a class="postlink" href="http://forums.irowiki.org/showpost.php?p=1169368&postcount=53">http://forums.irowiki.org/showpost.php? ... stcount=53</a><!-- m -->
Описание скиллов:Both Kagerou and Oboro
Yamikumo
Consumption: 10 SP
Prereq: Kagekiri 5
MaxLv: 1
Hide one's presence. Basically, it's similar to Thief's Hide skill. SP is reduced by fixed amount while under this status. Either using it again, or reaching 0 SP will remove it.Right Hand Mastery
MaxLv: 5 (Passive)
Recover the attack power lost from equipping two weapons.
(80% at Lv 1, maxes out at 120% at Lv 5)Left Hand Mastery
MaxLv:5 (Passive)
Recover the attack power lost from equipping two weapons.
(60% at Lv 1, maxes out at 100% at Lv 5)Juumonjigiri
Level Selectable
MaxLv: 5
Prereq: Yamikumo 1
Kagerou and Oboro's "Combination Attack" (Not sure if Oboro A x Oboro B and the like is possible; or if you can just do two Juumonjigiri by yourself)
While under Juumonjigiri state, if it is used again after a certain time, then it will do additional damage.
The higher the user's base lever, the higher the 'additional damage' will be.
(3 cell range at Lv 1, 7 cell range at Lv 5)
(150% attack at Lv 1, 750% attack at Lv 5)
(20 SP at Lv 1, 36 SP at Lv 5)Tamashii Setsudan
Level Selectable
MaxLv: 5
Prereq: Juumonjigiri 2
If the target is under the Soul Linker's Spirit buffs, then you'll incur additional damage.
It will forcedly remove the Spirit Buff from the target.
The higher the Spirit skill, the higher the additional damage will be.
(100% attack at Lv1, 500% at Lv 5)
(12 SP at Lv 1, 28 SP at Lv 5)
(Range is 2 regardless of Level)Bakuretsu Kunai
Level Selectable
MaxLv: 5
Prereq: Kunai Nage 5
Throw a Kunai with explosive power, and deal damage to the target and it's surroundings.
Consumes 1 Explosive Kunai.
(7 cell range at Lv 1, and 11 cell range at Lv 5)
(5 SP at Lv 1, 9 SP at Lv 5)Happo Kunai
Level Selectable
MaxLv: 5
Prereq: Bakuretsu Kunai
Damage all enemies within a certain "radius" (with yourself as center) using kunai.
Consumes 8 kunai.
(9x9 range with yourself as senter at Lv 1 to 4, 11x11 at Lv 5)
(12 SP at Lv 1, 20 SP at Lv 5)Fuuma Shuriken Ranka
Level Selectable
MaxLv: 5
Prereq: Fuuma Shuriken Nage 5
Throw the fuuma shuriken, damage all enemies within the 7x7 cell range.
The user's AGE, DEX, and the level of the Ninja Skill Fuuma Shuriken Nage will increase the damage.
(150% attack at Lv 1, 750% attack at Lv 5)
(9 cell range at Lv 1, 13 cell range at Lv 5)
(24 SP at Lv 1, 40 SP at Lv 5)Makibishi
Level Selectable
MaxLv5
Prereq: Zen Nage
Spread spiky tools (aka caltrops) on the surrounding ground. If an enemy steps on this, they'll be unable to move for a while and be stunned. Higher level of skill increases the number of spikes thrown, and be capable of using the skill while moving.
(3 spikes at Lv 1, 7 spikes at Lv 5)
(9 SP at Lv 1, 21 SP at Lv 5)
(Range is 7 regardless of level)Mucha Nage
Level Selectable
MaxLv: 10
Consumes 50 SP
Prereq: Makibishi
Zen Nage's stronger version. Throw up to 100k zeny, and deal random damage the ignores defense.
Deals half damage to boss monsters.
(10k zeny at Lv 1, 100k zeny at Lv 10)
(11 cell range for all levels)
(damage dealt is randomly chosen from 50% to 100% of the zeny thrown)
(i.e. at Level 10, it deals damage randomly between 50k to 100k)MeiKyouShiSui
Level Selectable
MaxLv: 5
SP Consumed: 100 (?)
Prereq: Ninja Mastery 10
For 10 seconds, focus your mind, and recover HP and SP at a extremely fast rate.
While using the skill, you will not be able to move.
If you are attacked while under this skill, there's a certain chance that you won't receive the damage
(2% HP per second at Lv 1, 10% HP per second at Lv 5) [That means 100% HP recovered after 10 seconds]
(1% SP per second at Lv 1, 5% SP per second at Lv 5) [That means 50% SP recovered after 10 seconds]Zanzou
Level Selectable
MaxLv: 5
Prereq: Utsusemi 1 (cicada)
Create a bunshin that looks exactly like you. The bunshin you created has a fixed amount of HP, and disappears if it reaches 0 HP.
(3k HP at Lv 1, 10k HP at Lv 5)
(40 SP at Lv 1, 56 SP at Lv 5)Kyougaku
Level Selectable
MaxLv: 5
Prereq: Genwaku 2
Cast genjutsu upon the target, and lowers all stat and changes his form into a monster.
Affected target will not be able to change equipment while the effect is still on-going
(5 cell range)
(5 to 10 stats reduction at Lv1, 25 to 50 stats reduction at Lv 5)
(40SP at Lv1, 56 SP at Lv 5)Juusatsu
Level Selectable
MaxLv: 5
Prereq: Kyougaku
Cast genjutsu upon the target, and cast a curse (not sure if it's the old Curse status) on top of reducing HP.
There's a low chance to cause Coma. Coma won't affect if the target is the same level or higher than the user.Genwaku
Level Selectable
MaxLv: 5
Switches position of user and target. There's a fixed chance that you or the target will be in Confusion.
(40 SP at Lv 1, 56 SP at Lv 5)
(5 cell range at Lv 1, 9 cell range at Lv 5)Izayoi
Level Selectable
MaxLv: 5
Removes the fixed casting time and halves the variable casting time of all the skills that Ninja uses (Ninja only? Not Kagerou/Oboro?)
Also, increase MATK by a certain amount. SP is continually consumed while under this status.
(50 MATK at Lv 1, 250 MATK at Lv 50)
(70SP at Lv 1, 90 SP at Lv 5)Enten/Fubuki/Seiran/Koukai
MaxLv: 1
SP Consumed: 20
Use a Fire/Water/Wind/Earth Fuseki to summon a Fire/Water/Wind/Earth spirit, and increase the Fire/Water/Wind/Earth Ninpou's attack power (Koukai increases the user's Attack Power and Defense Power).
Also, turns the user's weapon to Fire/Water/Wind/Earth element. Consumes 1 Fire/Water/Wind/Earth Fuseki per use.
You can have up to 10 Fuseki at a time.Jutsushiki Kaihou
MaxLv: 1
SP Consumed: 10
Prereq: Each of the Kagerou/Oboro elemental buffs
Unleash the spirit's power to deal damage to one target. Element is dependent on the summoned spirit.Jutsushiki Zenkai
MaxLv: 1
SP Consumed: 30
Prereq: Jutsushiki Kaihou 1, Izayoi 1
Expand the power of spirits you possess into the ground and create formations that does multiple effects.
-Fire element spirit > Causes Burning to all enemies within range. Increase Attack Power if you're equiped with Fire-elemental weapon.
-Water element spirit > Causes Freezing, Frozen, and Cold to all enemies within range. Increase Attack Power if you're equiped with Water-elemental weapon.
-Wind element spirit > Causes Silence, Sleep, and Deep Sleep to all enemies within range. Increase Attack Power if you're equiped with Wind-elemental weapon.
-Earth element spirit > Causes Stone Curse and Poison to all enemies within range. Increase Attack Power if you're equiped with Earth-elemental weapon.Kagerou-only
Kagefumi
Level Selectable
MaxLv: 5
Prereq: Zanzou 1
Stop all targets around you for a certain time, forcibly removes any skill that makes them unseen.
(5x5 range at Lv1, 13x13 range at Lv5)
(25 SP at Lv 1, 45 SP at Lv 5)Kyomu no Kage
Level Selectable
MaxLv: 5
Consumed SP: 50(?)
Prereq: Kagefumi 2
For a certain time, nullify the targets' reflect skill.
If the enemy is charmed by Kyomu no Kage, there's a certain rate that their skills will fail.
Consumes 1 Shadow Ball per use.
(10 secs at Lv 1, 30 secs at Lv 5Kagemusha
Level Selectable
MaxLv: 5
Prereq: Kyomu no Kage
Gives the skill Double Attack to the target for a certain amount of time.
The effect is removed if either the duration ends or you have received a certain amount of damage.
While under the effect, the target's SP will be reduced by 1 per second.
(60sec duration at Lv 1, 180 sec duration at Lv 5)
(60 SP at Lv 1, 80 SP at Lv 5)Oboro-only
Zangetsu
Level Selectable
MaxLv: 5
Prereq: Genwaku
Changes the target's ATK and MATK base on their level. Buff on allies, debuff on enemies. (According to RWC 2011 announcement anyways.)
(60sec duration at Lv 1, 120sec duration at Lv 5)
(60 SP consumed at Lv 1, 100 SP consumed at Lv 5)Akaitsuki
Level Selectable
MaxLv: 5
Prereq: Zangetsu 2
If the affected target of this skill receives certain HP Recovery Skills, they will receive damage instead of HP recovery. This skill cannot be used on players outside PvP territories. It also can't be used on Boss Monsters.
(20SP at Lv 1, 60 SP at Lv 5)
(7 cell range regardless of level)Oboro Gensou
Level Selectable
MaxLv: 5
Prereq: Akaitsuki 3
Randomly increase or decrease the target's HP and SP. If one is attacked by a magic attack while under this skill's effects, then that magic attacks's damage will distributed to those surrounding the target. Doesn't affect Boss Monsters.
(55 SP at Level 1, 75 SP at level 5)
(7 cell range regardless of level)Иконки скиллов: <!-- m --><a class="postlink" href="http://i7.photobucket.com/albums/y291/Rytech/KOSkillIcons.jpg">http://i7.photobucket.com/albums/y291/R ... lIcons.jpg</a><!-- m -->
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Enten
-Uses a Fire Fuseki to increase Fire Ninpou's attack power...
Koukai
-Same as enten but for Earth elementsEarth Ninpou's attack? Но у ниньз нет земляной ветки.
9x9 and 11x11
7x7
Интересно дамаг какой. -
Enten
-Uses a Fire Fuseki to increase Fire Ninpou's attack power...
Koukai
-Same as enten but for Earth elementsEarth Ninpou's attack? Но у ниньз нет земляной ветки.
9x9 and 11x11
7x7
Интересно дамаг какой. -
[s:19scx6je]Значит просто[/s:19scx6je] вызывает духа и чантит оружие, и как стало известно, увеличивает атк и дэф.
Заменил описание более точным. -
[s:19scx6je]Значит просто[/s:19scx6je] вызывает духа и чантит оружие, и как стало известно, увеличивает атк и дэф.
Заменил описание более точным. -
(i.e. at Level 10, it deals damage randomly between 50k to 100k)
SSSSSSPAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMM ASSSSSSSSSSUUUUUUUUUURRRRRRRRAAAAAAAAAAAAAA~~!!!!!!!!!!!!!1111111111111111Но все же интересно, дальность действия, кд, время каста, реюз кд, работа в пвп.
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(i.e. at Level 10, it deals damage randomly between 50k to 100k)
SSSSSSPAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMM ASSSSSSSSSSUUUUUUUUUURRRRRRRRAAAAAAAAAAAAAA~~!!!!!!!!!!!!!1111111111111111Но все же интересно, дальность действия, кд, время каста, реюз кд, работа в пвп.
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@Wild_Wild:
(i.e. at Level 10, it deals damage randomly between 50k to 100k)SSSSSSPAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMM ASSSSSSSSSSUUUUUUUUUURRRRRRRRAAAAAAAAAAAAAA~~!!!!!!!!!!!!!1111111111111111
Но все же интересно, дальность действия, кд, время каста, реюз кд, работа в пвп.Хитрый план по выводу зеней из игры.
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@Wild_Wild:
(i.e. at Level 10, it deals damage randomly between 50k to 100k)SSSSSSPAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMM ASSSSSSSSSSUUUUUUUUUURRRRRRRRAAAAAAAAAAAAAA~~!!!!!!!!!!!!!1111111111111111
Но все же интересно, дальность действия, кд, время каста, реюз кд, работа в пвп.Хитрый план по выводу зеней из игры.
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Для кро не катит. Там счет на триллионы.
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Для кро не катит. Там счет на триллионы.
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Древа скиллов:
[code:d3jstp3x]Right Hand Mastery/Left Hand MasteryShadow Slash -5-> Yamikumo -1-> Jumonji Kiri -2-> Tamashii/Kon Setsudan
Throw Kunai -5-> Bakuretsu Kunai -1-> Happo Kunai
Throw Fuuma Shuriken -5-> Fuuma Shuriken Ranka
Throw Coins -1-> Makibishi -3-> Muchanage
Cicada Skin Shed -1-> Ninjutsu: Zan'ei/Zanzou -1-> Kagefumi -2-> Kyomu no Kage -2-> Kagemusha
Ninjutsu: Genwaku -2-> Ninjutsu: Kyougaku -3-> Ninjutsu: Jusatsu
|
+-1-> Zangetsu -2-> Akatsuki -3-> Oboro GensouNinja Mastery -10-> Meikyou Shisui
|
+-5-> Izayoi ----------------1-+
|
Kafu: Enten ----1-+ |
| |
Hyoufu: Fubuki -1-+ v
+--> Jutsushiki Kaihou -1-> +--> Jutsushiki Zenkai
Kazefu: Seiran -1-+
|
Dofu: Koukai ---1-+[/code:d3jstp3x] -
Древа скиллов:
[code:d3jstp3x]Right Hand Mastery/Left Hand MasteryShadow Slash -5-> Yamikumo -1-> Jumonji Kiri -2-> Tamashii/Kon Setsudan
Throw Kunai -5-> Bakuretsu Kunai -1-> Happo Kunai
Throw Fuuma Shuriken -5-> Fuuma Shuriken Ranka
Throw Coins -1-> Makibishi -3-> Muchanage
Cicada Skin Shed -1-> Ninjutsu: Zan'ei/Zanzou -1-> Kagefumi -2-> Kyomu no Kage -2-> Kagemusha
Ninjutsu: Genwaku -2-> Ninjutsu: Kyougaku -3-> Ninjutsu: Jusatsu
|
+-1-> Zangetsu -2-> Akatsuki -3-> Oboro GensouNinja Mastery -10-> Meikyou Shisui
|
+-5-> Izayoi ----------------1-+
|
Kafu: Enten ----1-+ |
| |
Hyoufu: Fubuki -1-+ v
+--> Jutsushiki Kaihou -1-> +--> Jutsushiki Zenkai
Kazefu: Seiran -1-+
|
Dofu: Koukai ---1-+[/code:d3jstp3x] -
Иконки какие-то невыразительные
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Иконки какие-то невыразительные
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Ninja-style.
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Ninja-style.
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Описание новых предметов на английском:
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! Pumpkin Cake
! Moist cake, created using crushed pumpkin. Naturally sweet flavoured.
! Recovers 5% HP and SP.
! Weight: 4
!
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! Witch's Pumpkin Hat
! Dark and light hat with cute orange pumpkin ornament, imbued with strength of a witch.
! STR +2, INT +2
! On Fire Element or Demon monsters, + 15% MATK.
! MDEF +10
! Additional effects with Halloween-event masks.
! Additional effects are removed after Halloween Event.
! Class: Headgear
! Location: Upper
! DEF: 10
! Weight: 30
! Required Level: 20
! Can be worn by all classes
!
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! Wolf inscribed Armguard [1]
! Armguard inscribed with wolf symbol that makes the wearer feel agile.
! Flee +5
! Class: Shield
! DEF: 45
! Weight: 20
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!
! (2172)
! Wolf inscribed Armguard [1]
! Armguard inscribed with wolf symbol that strengthens the wearer.
! Chance on physical attack, ATK +100, FLEE -50 for 5 seconds.
! Class: Shield
! DEF: 70
! Weight: 25
! Required Level: 100
! Can only be worn Ninja classes
!
! (2173)
! Crescent Moon Inscribed Armguard [1]
! Armguard inscribed with crescent moon symbol that makes the wearer feel magically empowered.
! - 2% After Cast Delay for every upgrade.
! Class: Shield
! DEF: 45
! Weight: 25
! Required Level: 100
! Can only be worn by Ninja classes
!
! (6493)
! Makibishi
! Sharp, metal spike that causes considerable pain when stepped on. Mainly used as an emergency tool to hinder chasing enemies.
! Weight: 0.1
!
! (6512)
! Fire Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (6513)
! Ice Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (6514)
! Wind Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (6515)
! Earth Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (13074)
! Prototype Ninja Dagger
! Cannot be traded.
! Prototype ninja dagger in the process of being developed by the Ninja Association. It's not yet ready for mass production.
! Class: Dagger
! ATK: 0
! Weight: 0
! Weapon Level: 4
! Required Level: 99
! Can only be worn by Ninja classes.
!
! (13075)
! Kurenai [1]
! Red dagger created by the Ninja Association, named after its magnificent color.
! INT +3
! Class: Dagger
! ATK: 130
! Weight: 70
! Weapon Level: 3
! Required Level: 99
! Can only be worn by Ninja classes
!
! (13076)
! Kodachi[1]
! Mainly used by advanced Ninjas. This weapon is much stronger than Asura.
! INT +3, MATK +100
! Class: Dagger
! ATK: 120
! Weight: 60
! Weapon Level: 3
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13078)
! Mikazuki [1]
! Dagger with its name meaning crescent moon. This weapon is imbued with the light from Crescent Moon, empowering the wearer with magic powers.
! MATK +120
! Reduces SP Cost and Variable Cast time of skills by 5%.
! Class: Dagger
! ATK: 50
! Weight: 60
! Weapon Level: 4
! Required Level: 100
! Can only be worn by Ninja classes
!
! (13294)
! Explosive Kunai
! Volatile powder is stored within the Kunai, causing it to explode on impact. Requires extreme caution!
! Class: Throwing Weapon
! ATK: 50
! Weight: 3
! Element: Neutral
! Required Level: 100
!
! (13311)
! Advanced Fuuma Shuriken [1]
! Newly created product from Ninja Association. This weapon is created with special material that prevents moonlight from reflecting from the weapon.
! STR +3
! Class: Fuuma Shuriken
! ATK: 170
! Weight: 150
! Weapon Level: 3
! Required Level: 99
! Can only be worn by Ninja classes
!
! (13312)
! Prototype Fuuma Shuriken
! Cannot be traded.
! Prototype fuuma shuriken in the process of being developed by the Ninja Association. It's not yet ready for mass production.
! Class: Fuuma Shuriken
! ATK: 0
! Weight: 300
! Weapon Level: 4
! Required Level: 99
! Can only be worn by Ninja classes
!
! (13313)
! Flower-Petal Fuuma Shuriken [2]
! Fuuma Shuriken that is nicknamed as "Fluttering Flower-leaves". It feels as if countless flower leaves are surrounding the wearer.
! MATK +50
! Flower-Petal Fuuma Shuriken skill damage +20%
! Class: Fuuma Shuriken
! ATK: 150
! Weight: 150
! Weapon Level: 3
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13314)
! Ice-Petal Fuuma Shuriken
! Water Element Fuuma Shuriken. Causes snow petals to fall on attack.
! MATK +50
! Chance on melee attack, activates Crystal Rock Level 1 (or highest level learned)
! Class: Fuuma Shuriken
! ATK: 200
! Weight: 150
! Element: Water
! Weapon Level: 4
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13315)
! Storm Fuuma Shuriken
! Wind Element Fuuma Shuriken. Causes rainstorm on attack.
! MATK +50
! Chance on melee attack, causes Blind and activates Thunder Level 1 (or highest level learned)
! Class: Fuuma Shuriken
! ATK: 200
! Weight: 150
! Element: Wind
! Weapon Level: 4
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13316)
! Reinforced Fuuma Shuriken [1]
! Fuuma Shuriken coated with Oridecon and Gold.
! Cannot be destroyed.
! ATK +10/MATK +5, ranged physical damage +1% for every upgrade.
! If above level 70, ATK +5 for every 10 levels above 70.
! Class: Fuuma Shuriken
! ATK: 55
! Weight: 150
! Weapon Level: 3
! Required Level: 1
! Can only be worn by Ninja classes
!
! (15053)
! Special Ninja Suit
! This ninja suit is an improved version of Ninja Suit, created by experienced Ninjas. This armor feels light with special fibers.
! AGI +1. AGI +1 for ever 3 upgrades
! If worn with Fox Inscribed Armguard, AGI +2.
! Class: Armor
! DEF: 70
! Weight: 120
! Required Level: 100
! Can only be worn by Ninja classes
!
! (15054)
! Ninja Scale Armor [1]
! Formally worn by a high ranking ninja. This armor specializes in Melee combat.
! Max HP +15%, Max SP -30%.
! If worn with Wolf Inscribed Armguard, ATK +10%, STR +2
! Class: Armor
! DEF: 90
! Weight: 180
! Required Level: 100
! Can only be worn by Ninja classes
!
! (15055)
! Special Alloy Armor [1]
! Created to protect High Ranking ninjas from assassination. This armor specializes in Melee combat.
! AGI +1
! Chance to activate Body Swap Level 1 when receiving physical damage.
! If worn with Crescent Moon inscribed Armguard, Perfect Dodge +10, Flee +10.
! Class: Armor
! DEF: 60
! Weight: 150
! Required Level: 100
! Can be worn by Ninja classes
!
! (15056)
! Special Ninja Suit [1]
! This ninja suit is an improved version of Ninja Suit, created by experienced Ninjas. This armor feels light with special fibers.
! AGI +1. AGI +1 for ever 3 upgrades
! If worn with Fox Inscribed Armguard, AGI +2.
! Class: Armor
! DEF: 70
! Weight: 120
! Required Level: 100
! Can only be worn by Ninja classes
!
! (17155)
! Reinforced Fuuma Shuriken Box
! Cannot be traded.
! Contains 1 Reinforced Fuuma Shuriken.
! Fuuma Shuriken coated with Oridecon and Gold.
! Cannot be destroyed.
! ATK +10/MATK +5, ranged physical damage +1% for every upgrade.
! If above level 70, ATK +5 for every 10 levels above 70.
! Class: Fuuma Shuriken
! ATK: 55
! Weight: 150
! Weapon Level: 3
! Required Level: 1
! Can only be worn by Ninja classes
! Cannot be refunded when opened.
! Weight: 1 -
Описание новых предметов на английском:
! (11550)
! Pumpkin Cake
! Moist cake, created using crushed pumpkin. Naturally sweet flavoured.
! Recovers 5% HP and SP.
! Weight: 4
!
! (18656)
! Witch's Pumpkin Hat
! Dark and light hat with cute orange pumpkin ornament, imbued with strength of a witch.
! STR +2, INT +2
! On Fire Element or Demon monsters, + 15% MATK.
! MDEF +10
! Additional effects with Halloween-event masks.
! Additional effects are removed after Halloween Event.
! Class: Headgear
! Location: Upper
! DEF: 10
! Weight: 30
! Required Level: 20
! Can be worn by all classes
!
! (2171)
! Wolf inscribed Armguard [1]
! Armguard inscribed with wolf symbol that makes the wearer feel agile.
! Flee +5
! Class: Shield
! DEF: 45
! Weight: 20
! Required Level: 100
! Can only be worn by Ninja classes
!
! (2172)
! Wolf inscribed Armguard [1]
! Armguard inscribed with wolf symbol that strengthens the wearer.
! Chance on physical attack, ATK +100, FLEE -50 for 5 seconds.
! Class: Shield
! DEF: 70
! Weight: 25
! Required Level: 100
! Can only be worn Ninja classes
!
! (2173)
! Crescent Moon Inscribed Armguard [1]
! Armguard inscribed with crescent moon symbol that makes the wearer feel magically empowered.
! - 2% After Cast Delay for every upgrade.
! Class: Shield
! DEF: 45
! Weight: 25
! Required Level: 100
! Can only be worn by Ninja classes
!
! (6493)
! Makibishi
! Sharp, metal spike that causes considerable pain when stepped on. Mainly used as an emergency tool to hinder chasing enemies.
! Weight: 0.1
!
! (6512)
! Fire Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (6513)
! Ice Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (6514)
! Wind Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (6515)
! Earth Talisman
! Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
! Weight: 0.1
!
! (13074)
! Prototype Ninja Dagger
! Cannot be traded.
! Prototype ninja dagger in the process of being developed by the Ninja Association. It's not yet ready for mass production.
! Class: Dagger
! ATK: 0
! Weight: 0
! Weapon Level: 4
! Required Level: 99
! Can only be worn by Ninja classes.
!
! (13075)
! Kurenai [1]
! Red dagger created by the Ninja Association, named after its magnificent color.
! INT +3
! Class: Dagger
! ATK: 130
! Weight: 70
! Weapon Level: 3
! Required Level: 99
! Can only be worn by Ninja classes
!
! (13076)
! Kodachi[1]
! Mainly used by advanced Ninjas. This weapon is much stronger than Asura.
! INT +3, MATK +100
! Class: Dagger
! ATK: 120
! Weight: 60
! Weapon Level: 3
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13078)
! Mikazuki [1]
! Dagger with its name meaning crescent moon. This weapon is imbued with the light from Crescent Moon, empowering the wearer with magic powers.
! MATK +120
! Reduces SP Cost and Variable Cast time of skills by 5%.
! Class: Dagger
! ATK: 50
! Weight: 60
! Weapon Level: 4
! Required Level: 100
! Can only be worn by Ninja classes
!
! (13294)
! Explosive Kunai
! Volatile powder is stored within the Kunai, causing it to explode on impact. Requires extreme caution!
! Class: Throwing Weapon
! ATK: 50
! Weight: 3
! Element: Neutral
! Required Level: 100
!
! (13311)
! Advanced Fuuma Shuriken [1]
! Newly created product from Ninja Association. This weapon is created with special material that prevents moonlight from reflecting from the weapon.
! STR +3
! Class: Fuuma Shuriken
! ATK: 170
! Weight: 150
! Weapon Level: 3
! Required Level: 99
! Can only be worn by Ninja classes
!
! (13312)
! Prototype Fuuma Shuriken
! Cannot be traded.
! Prototype fuuma shuriken in the process of being developed by the Ninja Association. It's not yet ready for mass production.
! Class: Fuuma Shuriken
! ATK: 0
! Weight: 300
! Weapon Level: 4
! Required Level: 99
! Can only be worn by Ninja classes
!
! (13313)
! Flower-Petal Fuuma Shuriken [2]
! Fuuma Shuriken that is nicknamed as "Fluttering Flower-leaves". It feels as if countless flower leaves are surrounding the wearer.
! MATK +50
! Flower-Petal Fuuma Shuriken skill damage +20%
! Class: Fuuma Shuriken
! ATK: 150
! Weight: 150
! Weapon Level: 3
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13314)
! Ice-Petal Fuuma Shuriken
! Water Element Fuuma Shuriken. Causes snow petals to fall on attack.
! MATK +50
! Chance on melee attack, activates Crystal Rock Level 1 (or highest level learned)
! Class: Fuuma Shuriken
! ATK: 200
! Weight: 150
! Element: Water
! Weapon Level: 4
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13315)
! Storm Fuuma Shuriken
! Wind Element Fuuma Shuriken. Causes rainstorm on attack.
! MATK +50
! Chance on melee attack, causes Blind and activates Thunder Level 1 (or highest level learned)
! Class: Fuuma Shuriken
! ATK: 200
! Weight: 150
! Element: Wind
! Weapon Level: 4
! Required Level: 110
! Can only be worn by Ninja classes
!
! (13316)
! Reinforced Fuuma Shuriken [1]
! Fuuma Shuriken coated with Oridecon and Gold.
! Cannot be destroyed.
! ATK +10/MATK +5, ranged physical damage +1% for every upgrade.
! If above level 70, ATK +5 for every 10 levels above 70.
! Class: Fuuma Shuriken
! ATK: 55
! Weight: 150
! Weapon Level: 3
! Required Level: 1
! Can only be worn by Ninja classes
!
! (15053)
! Special Ninja Suit
! This ninja suit is an improved version of Ninja Suit, created by experienced Ninjas. This armor feels light with special fibers.
! AGI +1. AGI +1 for ever 3 upgrades
! If worn with Fox Inscribed Armguard, AGI +2.
! Class: Armor
! DEF: 70
! Weight: 120
! Required Level: 100
! Can only be worn by Ninja classes
!
! (15054)
! Ninja Scale Armor [1]
! Formally worn by a high ranking ninja. This armor specializes in Melee combat.
! Max HP +15%, Max SP -30%.
! If worn with Wolf Inscribed Armguard, ATK +10%, STR +2
! Class: Armor
! DEF: 90
! Weight: 180
! Required Level: 100
! Can only be worn by Ninja classes
!
! (15055)
! Special Alloy Armor [1]
! Created to protect High Ranking ninjas from assassination. This armor specializes in Melee combat.
! AGI +1
! Chance to activate Body Swap Level 1 when receiving physical damage.
! If worn with Crescent Moon inscribed Armguard, Perfect Dodge +10, Flee +10.
! Class: Armor
! DEF: 60
! Weight: 150
! Required Level: 100
! Can be worn by Ninja classes
!
! (15056)
! Special Ninja Suit [1]
! This ninja suit is an improved version of Ninja Suit, created by experienced Ninjas. This armor feels light with special fibers.
! AGI +1. AGI +1 for ever 3 upgrades
! If worn with Fox Inscribed Armguard, AGI +2.
! Class: Armor
! DEF: 70
! Weight: 120
! Required Level: 100
! Can only be worn by Ninja classes
!
! (17155)
! Reinforced Fuuma Shuriken Box
! Cannot be traded.
! Contains 1 Reinforced Fuuma Shuriken.
! Fuuma Shuriken coated with Oridecon and Gold.
! Cannot be destroyed.
! ATK +10/MATK +5, ranged physical damage +1% for every upgrade.
! If above level 70, ATK +5 for every 10 levels above 70.
! Class: Fuuma Shuriken
! ATK: 55
! Weight: 150
! Weapon Level: 3
! Required Level: 1
! Can only be worn by Ninja classes
! Cannot be refunded when opened.
! Weight: 1