2012-03-28 - Профилактика
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Billy Tallent, говорю от лица играющих чейзеров
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Это что ли?
! * Fixed a bug where monsters would sometimes not disappear when killed.
! * Changed Freeze and Stone status resistance back to MDEF.
! * Fixed a bug where Valorous Assaulter's Katzbalger could be broken.
! * Fixed [Firing Trap], [Icebound Trap] maximum count to 2.
! * Fixed [Kaite] to not block AoE magic.
! * Fixed Hunter Fly card not working for traps.
! * Fixed traps destroyed by [Detonator] disappearing at the wrong time.
! * Fixed [Camouflage] disappearing after [Arrow Storm].
! * Fixed [Camouflage] giving an improper CRIT bonus and not showing it.
! * Fixed [Earth Strain] not working on [Land Protector].
! * Fixed a bug where variable cast time could be affected by negative fixed cast time.
! * Fixed Bradium Brooch missing ASPD bonus.
! * Fixed [Fear Breeze] Level 1-4 success chance.
! * [Greed] is now usable while on Mado.
! * [Camouflage] now ends when teleported/changed map; certain skills may be used without removing Camouflage now; time limit removed.
! * Finished [Bloody Lust] rebalancing.
! * [Desperado] is now considered as long-range attack.
! * [Pile Bunker] now has 3 cell range regardless of skill level.
! * Fixed Homunculus not properly capping their stats. >! Skills:
! * Fixed a bug where [FAW Silver Sniper] and [FAW Magic Decoy] cast was interruptable.
! * Fixed a bug with [FAW Silver Sniper] damage.
! * Changed [Elemental Shift] and [FAW Magic Decoy] to require Points instead of Elemental Spheres.
! * Fixed a bug where [Analyze] didn't show a skill animation on successful use.
! * Fixed a bug where [Power Swing], [FAW Silver Sniper], and [FAW Magic Decoy] didn't work on MADO.
! * Fixed a bug with [Firing Trap] and [Icebound Trap]'s stat portion not ignoring certain target cards/parameters.
! * Fixed various bugs in Genetic handmade potions bonuses.
! * Fixed a bug where [Arms Cannon] was ground-skill instead of target-based splash.
! * Fixed a bug where [Repair] required Fuel instead of Repair A/B/C items
! * Fixed a bug where [Devotion] and [Shadow Form] damage redirection rules could be affected by battle damage delay.
! * Fixed a bug where Hunter traps that consume 2 Traps consumed 2 Special Alloy Traps instead of 1 if a common Trap was not available.
! * Fixed a bug where removed Hunter traps always produced the Trap item instead of producing the item that was used to set it up.
! * Fixed a bug where [Coluceo Heal] worked on MADO.
! * Implemented recent kRO change for [White Imprison]: Now it can only be broken with [Napalm Beat], [Soul Strike], [Soul Expansion] and [Napalm Vulcan].
! * Fixed an error where [Neutral Barrier] wouldn't protect from misc-type damage. Fixed an error where Mechanic was able to use skills from [Neutral Barrier] without suffering from its penalty.
! * Fixed a bug where [Berserk] stacked with [Two-Hand Quicken].
! * Changed [Lava Slide] to invoke [Burning] even if it missed.
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! General:
! * Updated many monsters parameters to official.
! * Fixed a bug where certain NPCs were invisible even after they revealed to a player.
! * Fixed a bug where Magic Bible Vol1 couldn't be equipped by Soul Linkers.
! * Fixed a bug where Extended Super Novice required Job Level 50 to get the +10 stat bonus if they never died.
! * Fixed a bug with slightly incorrect HP status bonus calculation order.
! * Disabled Dead Branches for WoE castle entrance maps.
! * Some bugfixing for monster AI.
! * Fixed a bug where level-part of soft-def sometimes wasn't applied to monsters. -
@"ZAHAROFF":
Billy Tallent, говорю от лица играющих чейзерова что там у чейзеров то?
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@"NoWAYouT":
Это что ли?! * Fixed a bug where monsters would sometimes not disappear when killed.
! * Changed Freeze and Stone status resistance back to MDEF.
! * Fixed a bug where Valorous Assaulter's Katzbalger could be broken.
! * Fixed [Firing Trap], [Icebound Trap] maximum count to 2.
! * Fixed [Kaite] to not block AoE magic.
! * Fixed Hunter Fly card not working for traps.
! * Fixed traps destroyed by [Detonator] disappearing at the wrong time.
! * Fixed [Camouflage] disappearing after [Arrow Storm].
! * Fixed [Camouflage] giving an improper CRIT bonus and not showing it.
! * Fixed [Earth Strain] not working on [Land Protector].
! * Fixed a bug where variable cast time could be affected by negative fixed cast time.
! * Fixed Bradium Brooch missing ASPD bonus.
! * Fixed [Fear Breeze] Level 1-4 success chance.
! * [Greed] is now usable while on Mado.
! * [Camouflage] now ends when teleported/changed map; certain skills may be used without removing Camouflage now; time limit removed.
! * Finished [Bloody Lust] rebalancing.
! * [Desperado] is now considered as long-range attack.
! * [Pile Bunker] now has 3 cell range regardless of skill level.
! * Fixed Homunculus not properly capping their stats. >! Skills:
! * Fixed a bug where [FAW Silver Sniper] and [FAW Magic Decoy] cast was interruptable.
! * Fixed a bug with [FAW Silver Sniper] damage.
! * Changed [Elemental Shift] and [FAW Magic Decoy] to require Points instead of Elemental Spheres.
! * Fixed a bug where [Analyze] didn't show a skill animation on successful use.
! * Fixed a bug where [Power Swing], [FAW Silver Sniper], and [FAW Magic Decoy] didn't work on MADO.
! * Fixed a bug with [Firing Trap] and [Icebound Trap]'s stat portion not ignoring certain target cards/parameters.
! * Fixed various bugs in Genetic handmade potions bonuses.
! * Fixed a bug where [Arms Cannon] was ground-skill instead of target-based splash.
! * Fixed a bug where [Repair] required Fuel instead of Repair A/B/C items
! * Fixed a bug where [Devotion] and [Shadow Form] damage redirection rules could be affected by battle damage delay.
! * Fixed a bug where Hunter traps that consume 2 Traps consumed 2 Special Alloy Traps instead of 1 if a common Trap was not available.
! * Fixed a bug where removed Hunter traps always produced the Trap item instead of producing the item that was used to set it up.
! * Fixed a bug where [Coluceo Heal] worked on MADO.
! * Implemented recent kRO change for [White Imprison]: Now it can only be broken with [Napalm Beat], [Soul Strike], [Soul Expansion] and [Napalm Vulcan].
! * Fixed an error where [Neutral Barrier] wouldn't protect from misc-type damage. Fixed an error where Mechanic was able to use skills from [Neutral Barrier] without suffering from its penalty.
! * Fixed a bug where [Berserk] stacked with [Two-Hand Quicken].
! * Changed [Lava Slide] to invoke [Burning] even if it missed.
!
!
! General:
! * Updated many monsters parameters to official.
! * Fixed a bug where certain NPCs were invisible even after they revealed to a player.
! * Fixed a bug where Magic Bible Vol1 couldn't be equipped by Soul Linkers.
! * Fixed a bug where Extended Super Novice required Job Level 50 to get the +10 stat bonus if they never died.
! * Fixed a bug with slightly incorrect HP status bonus calculation order.
! * Disabled Dead Branches for WoE castle entrance maps.
! * Some bugfixing for monster AI.
! * Fixed a bug where level-part of soft-def sometimes wasn't applied to monsters.Если это те изменения, которые у нас ввели, то это очень круто. Спасибо огромнейшее.
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Ну скажите теперь, на##й он тогда вообще нужен этот берс?
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Ну насчот инты это было делом времени и ожыдалось!А нытикам что вечно недовольные и плачут над дать по конфетке,мож успакоютса тогда
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@_o1_:
Пардон, отвалился фикс. Исправим после следующей профилактики.
ты тока не забудь. Я уж не буду создавать топик в ошибках...
интересно, когда она будет эта "следующая профилактика"...
мне будет малость неудобно без ШП.@Pandion:
Дамаг с ШЧ стал меньше
у меня дамаг с ШЧ меньше не стал. Тестил (по водным элементалям), инфа 100% все сошлось.
Я пускал ШЧ с империала. Если у тебя был Кросс Шилд, значит ошибка именно в нем, а не в самом скилле ШЧ.P.S. ну здравствуй, марк. Незначительные изменения механики требуют, чтобы я тебя одевал каждое ГВ...
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Бил с +8 кросса+ хук +8 с гидрой по Оркледи дамаг на 2-3к меньше чем был до этого
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ВТОРАЯ ОШИБКА
Дорожка в Нидхогур данже (на 2 этаже перед инстансом) опять не отображается.
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@"Satallinna":
o1, Уважаемый о1 , в связи с такими фиксами инты, нужен резет на статы...персонажи получаются запоротыми,а это снижает интерес людей играющих на этом сервере
Ты наверное даже заплакала пока писала это? Кто мешает марк/друид одевать то? Зато те кто вкачал инт будет с большим количеством Сп,так что все норм:) -
плохие изменения, бугурт вялый
незачот -
Rey, в теме о ресете o1 спрашивал, был ли он на kRO при смене формул статус. Был, так как эта смена - часть ребаланса. Так что смысл писать про марки и друиды.
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о1, полный список "незначительных изменений" запили!
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Keethrax, Ралевик ?)
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ну что господа, учитывая что нидхогур ок курсит, и дорожка снова отвалилась, то накидочка то снова поднимется лямов так до 30 )))
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@"MogulHan":
Keethrax, Ралевик ?)
палево=\ -
@MogulHan:
Ралевик ?) Не ругайтесь, пожалуйста, при живых реконструкторах) -
Ован, ну запарил, запили список стрессов то =(
или плюсани тот, что NoWAYouT выложил) -
C Дозваления Ована могу выложить список изменений, если я правельно понял что ован вводит токо официальные патчи+коректирует их в зависимости нужды сервера.
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инт в билде? не не слышал.