DotA: Reconnection Chronicles


  • Banned

    <!-- m --><a class="postlink" href="http://www.playdota.com/forums/blogs/icefrog/731/update-reconnection-tool/">http://www.playdota.com/forums/blogs/ic ... tion-tool/</a><!-- m -->

    @"IceFrog":
    Update on Reconnection Tool

    The first version of Varlock's reconnection tool is almost ready for release. We've been testing it in real DotA games for the past few weeks and it has worked very well. We've had many players disconnect only to reconnect moments later, saving otherwise lost games.

    The code for this tool (both client and server) will be open source so that anyone can build upon it and integrate it into their platforms and communities.

    <!-- m --><a class="postlink" href="http://www.playdota.com/forums/blogs/icefrog/705/small-update/">http://www.playdota.com/forums/blogs/ic ... ll-update/</a><!-- m -->> > @"IceFrog":

    Small Update

    First, I've implemented a zoom mode for observers to allow spectators and shout casters to see a larger part of the battlefield rather than the current view.

    The second is a Capture Point action style game mode. It is designed to be a short fun mode with lots of movement and action, as a break from the usual stuff. There will be many capture points (6+) spread around the map that, when captured, will provide various auras (Damage, Armor, Gold, Regen, Movement Speed, etc) for your team depending on which one is captured. The Capture Points all spawn after the first 10 minutes of the game. You gain control of a CP by standing on it for a certain amount of time (the more allies the faster). Capture Points can always be reclaimed by the enemy team after it is taken or it can also be interrupt during the capturing process itself. Keep in mind that all the mechanics and numbers are not final yet.
    woot


  • Banned

    icefrog will soon make an announcement regarding his valve dota



  • ur so slow, it been there like ages ago


  • Banned

    it hasn't even come out yet, silly


  • Banned

    Sat, May 15, 2010 at 4:26 AM
    Q: When will we hear more about you and Valve? Some people say it will take 2-3 years, can you give us any clues?

    A: It certainly won't take that long. There are a lot of very talented people here at Valve that are working hard on it every day to ensure high quality in a timely manner. We'll be making an announcement soon actually, and based on the feedback I've been getting since the last mention, I'm sure you all will be as excited as I am.

    aaages ago, what else have you learned from your travels to the future, mr fastpoke?



  • Illidan, <!-- m --><a class="postlink" href="

    ">
    </a><!-- m -->



  • i eat cake


  • Banned

    pix or it didnt happn



  • I kill cake.


Log in to reply