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    +1 тред

    Запланировано Прикреплена Закрыта Перенесена Архив Оффтопика
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    • Развратный Прист.Р Не в сети
      Развратный Прист.
      отредактировано

      Created by Insane Advocate and his two friends. Aswell as various internet sources

      100 Rules of Anime
      The laws of Anime is a growing list of physical, universal, and natural
      phenomenon that seem to appear in various forms in all sorts of anime. The original
      intent was an effort to classify these incidents into a list of "laws" that
      explained how Anime physics are different from our own (real?) world. It is our hope
      that you find them useful to studying Anime, or at the very least, worth a good
      chuckle.

      #1 - Law of Metaphysical Irregularity- The normal laws of physics do not apply.

      #2 - Law of Differential Gravitation- Whenever someone or something jumps, is
      thrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4.

      • Some things have been known to "Float" for a few seconds before plummeting to hit
        the ground, vehicle, or someone’s cranium.

      #3 - Law of Sonic Amplification, First Law of Anime Acoustics- In space, loud
      sounds, like explosions, are even louder because there is no air to get in the way.

      #4 - Law of Constant Thrust, First Law of Anime Motion- In space, constant thrust
      equals constant velocity.

      #5 - Law of Mechanical Mobility, Second Law of Anime Motion- The larger a
      mechanical device is, the faster it moves, Armoured Mecha are the fastest objects
      known to human science.

      #6 - Law of Temporal Variability- Time is not a constant. Time stops for the hero
      whenever he does something "cool" or "impressive". Time slows down when friends and
      lovers are being killed and speeds up whenever there is a fight.

      #7 - First Law of Temporal Mortality- "Good Guys" and "Bad Guys" both die in one of
      two ways - either so quick they don’t even see it coming, OR it’s a long drawn out
      affair where the character gains much insight to the workings of society, human
      existence or why the toast always lands butter side down. *NOTE: Sometimes, Anime
      heroes or villains never really die! In these rare cases they were a clone or cyborg
      and the real hero/villain’s suspiciously missing in "Malletspace", or something.

      #8 - Second Law of Temporal Mortality- It takes some time for bad guys to die...
      regardless of physical damage. Even when the "Bad Guys" are killed so quickly they
      don’t even see it coming, it takes them a while to realize they are dead. This is
      attributed to the belief that being evil damages the Reality Lobe of the brain.

      #9 - Law of Dramatic Emphasis- Scenes involving extreme amounts of action are
      depicted with either still frames or black screens with a slash of bright color
      (usually red or white).

      #10- Law of Dramatic Multiplicity- Scenes that only happen once, for instance, a
      "Good Guy" kicks the "Bad Guy" in the face, are seen at least 3 times from 3
      different angles.

      #11- Law of Inherent Combustibility- Everything explodes. Everything.
      First Corollary- Anything that explodes bulges first.
      Second Corollary- Large cities are the most explosive substances known to
      human science. Tokyo in particular seems to be the most unstable of these cities,
      sometimes referred to as "The Matchstick City".

      #12- Law of Phlogistatic Emission- Nearly all things emit light from fatal wounds.

      #13- Law of Energetic Emission- There is always an energy build up (commonly
      referred to as an energy "bulge") before Mecha or space craft weapons fire. Because
      of the explosive qualities of weapons, it is believed that this is related to the
      Law of Inherent Combustibility.

      #14- Law of Inverse Lethal Magnitude- The destructive potential of any
      object/organism is inversely proportional to its mass.
      First Corollary- Small and cute will always overcome big and ugly. Also
      known as the A-Ko phenomenon.

      #15- Law of Inexhaustibility- No one EVER runs out of ammunition. That is of
      course unless they are cornered, out-numbered, out-classed, and unconscious.

      #16- Laws of Inverse Accuracy- The accuracy of a "Good Guy" when operating any form
      of firearm increases as the difficulty of the shot increases. The accuracy of the
      "Bad Guys" when operating firearms decreases when the difficulty of the shot
      decreases. (Also known as the Stormtrooper Effect) Example: A "Good Guy" in a
      drunken stupor being held upside down from a moving vehicle will always hit, and
      several battalions of "Bad Guys" firing on a "Good Guy" standing alone in the middle
      of an open field will always miss.
      First Corollary- The more "Bad Guys" there are, the less likely they will
      hit anyone or do any real damage.
      Second Corollary- Whenever a "Good Guy" is faced with insurmountable odds,
      the "Bad Guys" line up in neat rows, allowing the hero to take them all out with a
      single burst of automatic fire and then escape.
      Third Corollary- Whenever a "Good Guy" is actually hit by enemy fire, it is
      in a designated "Good Guy Area", usually a flesh wound in the shoulder or arm,
      which restricts the "Good Guy" from doing anything more strenuous than driving,
      firing weaponry, using melee weapons, operating heavy machinery, or doing complex
      martial arts maneuvers.
      *Fourth Corollary- The more times the "Bad Guy" fires, the fewer times he
      will hit.

      #17- Law of Transient Romantic Unreliability- Minimei is a bimbo. (Note: The
      Minority Opposition in Ohio disagrees and thinks all men who like this stuff needs
      to get out more.)

      #18- Law of Hemoglobin Capacity- the human body contains over 12 gallons of blood,
      sometimes more, under high pressure.

      #19- Law of Demonic Consistency- Demons and other supernatural creatures have at
      least three eyes, loads of fangs, tend to be yellow-green or brown, but black is not
      unknown, and can only be hurt by bladed weapons. *Also, acid has been known to work
      just as well...

      #20- Law of Militaristic Unreliability- Huge galaxy-wide armadas, entire armies, and
      large war machines full of cruel, heartless, bloodthirsty warriors can be stopped
      and defeated with a single insignificant example of a caring/loving emotion or a
      song.
      First Corollary- Whenever a single war machine (mecha, starship, etc.) goes
      up against an entire army, the army always loses.

      #21- Law of Tactical Unreliability- Tactical geniuses aren’t...

      #22 -Law of Inconsequential Undetectability- People never notice the little
      things... like missing body parts, or wounds the size of Seattle.

      #23- Law of Juvenile Intellectuality- Children are smarter than adults. And almost
      twice as annoying.

      #24- Law of Americanthromorphism- Americans in Anime appear in one of two roles,
      either as a really nasty skinny "Bad Guy" or a big stupid "Good Guy".
      First Corollary- The only people who are more stupid than the big dumb
      Americans are the American translators. (Sometimes referred to as the Green Line
      Effect)
      Second Corollary- The only people who are more stupid than the American
      translators are the American editors and censors.
      *Third Corollary- Canadians are usually portrayed as smart, strong, handsome
      "Good Guys".

      #25- Law of Mandibular Proportionality- The size of a person’s mouth is directly
      proportional to the volume at which they are speaking or eating.

      #26- Law of Feline Mutation- Any half-cat/half-human mutation will invariably:

      1. be female.
      2. will possess ears and sometimes a tail as a genetic mutation.
      3. wear as little clothing as possible, if any.

      #27- Law of Conservation of Firepower- Any powerful weapon capable of
      destroying/defeating an opponent in a single shot will invariably be reserved and
      used as a last resort.

      #28- Law of Technological User-Benevolence- The formal training required to operate
      a spaceship or mecha is inversely proportional to its complexity.

      #29- Law of Melee Luminescence- Any being displaying extremely high levels of
      martial arts prowess and/or violent emotions emits light in the form of a glowing
      aura. This aura is usually blue for "Good Guys" and red for "Bad Guys". This is
      attributed to Good being higher in the electromagnetic spectrum than Evil.

      #30- Law of Non-Anthropomorphic Antagonism- All ugly, non-humanoid alien races are
      hostile, and usually hell-bent on destroying humanity for some obscure reason.

      #31- Law of Follicular Chromatic Variability- Any color in the visible spectrum is
      considered a natural hair color. This color can change without warning or
      explanation.

      #32- Law of Follicular Permanence- Hair in anime is pretty much indestructible, and
      can resist any amount of meteorological conditions, energy emissions, physical
      abuse, or explosive effects and still look perfect. The only way to hurt someone’s
      hair is the same way you deal with demons... with bladed weapons!

      #33- Law of Constant Attire- Clothing in anime never changes, and in the case the
      clothes are destroyed Anime characters will always have a spare.

      #34- Law of Probable Attire- Clothing in anime follows certain predictable
      guidelines: Female characters wear as little clothing as possible, regardless of
      whether it is socially or meteorologically appropriate. Any female with an excessive
      amount of clothing will invariably have her clothes ripped to shreds or torn off
      somehow. If there is no opportunity to tear off aforementioned female’s clothes,
      then she will inexplicably take a shower for no apparent reason (also known as the
      Gratuitous Shower Scene). Whenever there is a headwind, Male characters invariably
      wear long cloaks that don’t hamper movement and billow out dramatically behind them.
      First Corollary (Cryo-Adaptability)- All anime characters are resistant to
      extremely cold temperatures, and do not need to wear heavy or warm clothing in snow.
      Second Corollary (Indecent Invulnerability)- Bikinis render the wearer
      invulnerable to any form of damage.
      *Third Corollary (Probable Attire permanence)- The clothing on the hero is
      indestructible. Their capes, robes, (and if they are girls,) skirts, dresses, bows,
      or any loose clothing will just flap when they are in the middle of a fire or ice
      attack... Unless it's a hentai. It is believed that the clothes are made out of
      Anime Character hair. (re. Laws 32 & 48)

      #35- Law of Musical Omnipotence- Any character capable of musical talent (singing,
      playing an instrument, etc. Is automatically capable of doing much more "simple"
      things, like piloting mecha, fighting crime, stopping an intergalactic war, and so
      on... especially if they’ve never attempted these things before.

      #36- Law of Quintupular Agglutination- Also called "The Five-man Rule", when "Good
      Guys" group together, it tends to be in groups of five. There are five basic
      positions, which are:

      1. The Hero/Leader
      2. His Girlfriend
      3. His Best Friend/Rival
      4. A Hulking Brute
      5. A Dwarf/Kid
        Between these basic positions are distributed several attributes, which include:
      6. Extreme Coolness
      7. Amazing Intelligence
      8. Incredible Irritation

      #37- Law of Extradimensional Capacitance- All anime females have an
      extrasdimensional storage space of variable volume somewhere on their person from
      which they can instantly retrieve any object at a moment’s notice. This mysterious
      dimension is commonly called "Malletspace".
      First Corollary (AKA The Hammer Rule)- The most common item stored is a
      heavy mallet, costumes/uniforms, power suits/armor, and large bazookas.

      #38- Law of Hydrostatic Emission- Eyes tend to be rather large in Anime. This is
      because they contain several gallons of water, which may be instantaneously released
      at high pressure through large tear ducts. The actual volume of water contained in
      the eyes is unknown, as there is no evidence to suggest that these reservoirs are
      actually capable of running out. The reason water tends to collect in the eyes is
      because Anime characters only have one large sweat gland, which is located at the
      back of the head. When extremely stressed , embarrassed, or worried, this sweat
      gland exudes a single but very large drop of sebaceous fluid.

      #39- Law of Inverse Attraction- Success at finding suitable mates is inversely
      proportionate to how desperately you want to be successful. The more you want, the
      less you get and vice-versa.
      First Corollary- Unfortunately, this law seems to apply to Otaku in the real
      world...

      #40- Law of Nasal Sanguination- When sexually aroused, males in Anime don’t get
      erections, they get nosebleeds. No one’s sure why this is, though... the current
      theory suggests that larger eyes means smaller sinuses and thinner sinus tissue (see
      Law #38 above). Females don’t get nosebleeds, but invariably get one heck of a blush
      along the cheeks and across the nose, suggesting a lot of bloodflow to that region.

      #41- Law of Xylolaceration- Wooden or bamboo swords are just as sharp as metal
      swords, if not sharper.

      #42- Law of Juvenile Omnipotence- Always send a boy to do a man’s job. He’ll get it
      done in half the time and twice the angst.

      #43- Law of Triscaquadrodecophobia- There is no Law #43.

      #44- Law of Nominative Clamovocation- the likelihood of success and damage done by a
      martial arts attack is directly proportional to the volume at which the full name of
      the attack is announced (known as the Kamehameha effect).

      #45- Law of Uninteruptable Metamorphosis- Regardless of how long or involved the
      transformation sequence or how many times they’ve seen it before, any "Bad Guys"
      witnessing a mecha/hero/heroine transforming are too stunned to do anything to
      interrupt it.

      #46- Law of Flimsy Incognition- Simply changing into a costume or wearing a teensy
      mask can make you utterly unrecognizable to even your closest friends and relatives.

      *#47- Law of Mandibular Combustible Emission- All anime characters seem to have some
      unknown chemical on their breath that reacts VERY violently with extremely hot or
      spicy food. This chemical may also be responsible for the phenomenon of fire behind
      the eyes and from the mouth when a character (usually a female) is really angry.

      *#48- Law of Electrical and Combustible Survivalism- If you get electrocuted or
      burned, YOU WILL SURVIVE!! Though your entire body will be scorched, seconds later,
      your skin won’t have a trace of damage (Also known as the "Pikachu Effect").
      First Corollary- When a magical bad guy/Alien/monster fires off a flame,
      wind, or ice attack, the resulting effect is only enough for the hero(es)/heroine(s)
      to be standing in the "Walking Against the Wind" stance, with his/her eyes shut and
      letting out a pathetic "Aaaaagh!", and yet they are never harmed. This may be in
      part to laws 32, 34 and sometimes 44.

      *#49- Law of Female wrath- If a male character insults a female character, he will
      get a mallet, shotgun, or tank blast, or if she is a character that can perform
      magical feats, a fireball or whatever, to the head, body or whatever (Also known as
      the "Lina Inverse/Gourry Factor") This is because he always deserves it, and will
      help him to cope in today’s society. (>Sniff Sniff< So True!!)

      *#50- Law of Artistic Perversion- Most (not all) Anime artists are perverts and are
      under the impression that girls are willing to tear off their clothes, or wear VERY
      small, revealing outfits at the drop of a pin (or pen for that matter).
      Unfortunately, most Hentai fans are under the same impression.

      *#51- Law of Uninteruptable Nominative Clamovocation- This law is a mixture of Laws
      44 and 45. Regardless of how long or involved the Spell or projectile attack is, and
      the likelihood of success and damage done by the volume at which the full name of
      the attack is announced, or how many times they’ve seen it before, any "Bad Guys"
      witnessing a hero/heroine quoting the incantations for an extremely powerful attack
      are too stunned to do anything to interrupt it. (Also known as the "Dragon Slave
      Phenomenon")

      *52- Law of Telepathic Obliviousness- Most of the time, some Anime characters
      (usually males) will think personal (Like that he/she has sabotaged something), or
      perverted thoughts, while near some other character, WHO’S TELEPATHIC!! The reasons
      for this are:

      1. They forgot that the person is telepathic.
      2. They just don’t give a damn.
        The reasons the telepathic person doesn’t react are:
      3. They’re preoccupied with doing something else.
      4. They’d rather keep the fact to themselves that they are Telepathic.
      5. They just don’t give a damn.

      +#53- Law of Chromatic Diversity- Air can be any color of the viewable spectrum.

      +#54- Law of Old Man Comic Relief- Comic relief comes in the form of a short, bald,
      wise-mouthed dirty old man or alien. Or the combination of any two of those traits.
      First Corollary- If old man is present, and is acting too horny, stupid,
      etc., there will invariably be an old woman to whap him over the head with a frying
      pan or something.

      +#55- Law of the Wise Old Man- Little old Japanese men always know how it ends and
      withhold the ending from anyone, especially the hero. This includes special power
      weapons, ancient relics, and people who know everything.

      +#56- Law of Omnipotent Unreliability- Any "Bad Guy" with Omnipotent powers/weapons
      will never use those powers/weapons against the "Good Guy" until it is too late.
      First Corollary- All "Bad Guys" suffer from Antagonistic Boasting Syndrome
      which require all "Bad Guys" to threaten with or exemplify their prowess and not use
      it against the "Good Guy".
      Second Corollary- No "Bad Guy" may use any new, secret, or superior military
      device without one of the following events occurring:
      a) The control device being broken.
      The control device being taken by the "Good Guy".
      c) The control device is in fact not the real device at all and was just
      "fooled" by the "Good Guy".
      d) The "Bad Guy" has already lost and cannot use the device.

      +#57- Law of Minimum Corneal Volume- Eyeballs may make up no less than one sixth of
      the face’s total surface area. More so if the case is a blonde woman.

      +#58- Law of Electrical Charges in Hair- Hair attracts electricity in abundance,
      resulting in two outcomes:
      a) A positive charge will result in the spikes-flying-everywhere-behind-me
      look.
      A negative charge will result in the
      hair-cascading-down-to-the-waist-in-a-single-sheet look.

      +#59- Law of Ammunition Accuracy- When there are multiple types of ammunition
      available (paintballs, speaker pods), non-lethal rounds will always be more accurate
      when compared to "standard" or lethal shots. (Macross Plus for paintballs, Macross 7
      for speaker pods)

      +#60- Law of Active Female Attraction- In a comedy series, a male character’s
      attractiveness to women is inversely proportional to how active they pursue them.
      (Tenchi, Ranma, and Makoto [OVA] have a seemingly endless supply of willing
      girlfriends despite their lack of romantic skill while Happosai, Ataru, and Carrot
      couldn’t get a date despite [or because of] their constant attempts.)

      +#61- Law of Sweat Pore Variability- When a person is embarrassed, caught in an
      awkward situation, or otherwise humiliated, all sweat pores on the body contract,
      except for ones on the forehead. These pores expand to such a degree that a single
      drop could fill a Big Gulp from 7-11.

      +#62- The Law of Inverse Training Time- A person who has been training for 3 years
      is never as good as someone who has been training for one month.

      +#63- Law of Needs to Few and Many- The needs of the many, outweigh the needs of the
      few... of even the one.

      +#64- Law of Bad Humor- Whenever someone says something that is intended to be
      funny, whether actually funny or not, the rest of the characters (even animals) fall
      to the ground with their feet in the air. Sweat sometimes accompanies the fall.
      *(The sound of a cow mooing usually accompanies the joke as well.)

      +#65- Law of Extreme Anger- Whenever a female character gets mad, such as seeing the
      male character with another girl, she becomes extremely strong (despite her usually
      helpless look) so that she can lift a 1000 ton object to hurt the guy. She can
      sometimes perform other punishments that are just as cruel such as pinching the
      guy’s face so hard that it changes shape. *(see law #49)

      +#66- Law of Differentiated Gravitation-
      First Corollary- If the airborne entity exceeds an altitude equal or greater
      than two times the height of the entity, gravity is decreased by an inverse
      coefficient relative to the upward momentum and mass/weight (if within at least
      500 km of any gravity source) of the entity "jumping".
      Second Corollary- The amount of Newtonian "opposite force" (in accordance to
      normal downward velocity; "Earth gravity" speed is equal to 32ft/sec/sec) is also
      inversely proportional to the "actual" speed of the airborne entity. In all
      actuality, an entity that appears to be flying towards a solid concrete parking lot
      from space will actually land, producing an opposite force of approximately 1.73 lb.
      of pressure. Unless this particular entity is a "Bad Guy". Then the law exhibits a
      mysterious exponentially proportional Newtonian opposite force, thusly increasing
      this variable by a factor equal to the inverse-gravity potential.

      +#67- Law of Conservation of Ambient Dramatic Tension- In any situation where the
      Ambient Dramatic Tension increases, the "Good Guy’s" Style Coefficient must be
      increased by a proportional amount to compensate. In any situation where this does
      not happen, the "Bad Guy" inevitably comes out on top. However, this usually leads
      to a further rise in the Ambient Dramatic tension, which will always be offset by
      an exponential increase in the "Good Guy’s" Style Coefficient.

      +#68- Law of Coercive Vehicular Control- No matter how complex or well defined the
      control system, a character controlling a vehicle of any sort always does so through
      means of undetectable subconscious psychokinesis.
      First Corollary- Characters can perform actions with their vehicles which
      clearly defy normal physics (see Laws of Metaphysical Irregularity and Constant
      Thrust). The velocity, attitude and traction of the vehicle appear to be adjusted at
      will, with the degree of absolute control being proportional to the complexity and
      lethality of the maneuver.
      Second Corollary- It is effectively impossible to remove characters from or
      disrupt the passage of their vehicles without the character’s consent. This does not
      always apply to "Bad Guy" characters, or "Good Guy" characters in situations where
      the Ambient Dramatic Tension could increase in accordance with the Law of
      Conservation of Ambient Dramatic Tension.

      +#69- Amendment to the Law of Conservation of Ambient Dramatic Tension- In any
      situation where the Ambient Dramatic Tension increases without a corresponding
      increase in the "Good Guy’s" Style Coefficient, not only does the "Bad Guy" usually
      come out on top, but also his Smugness Factor increases in proportion to the rise in
      Ambient Dramatic Tension.

      +#70- Law of The Rushing Background Effect- Whenever something dramatic occurs, a
      survival instinct engages, thus rendering all incoming stimulus that is not directly
      and immediately to the dramatic situation at hand a meaningless blur. This is often
      referred to as "The Rushing Background Effect". Due to the increase in brain
      activity and adrenaline levels in the bloodstream, the scene is often played out in
      slow motion.

      +#71- Law of Interdimensional Hammers- Whenever a female character witnesses a male
      character of her preference performing any sort of questionable act (i.e. Looking at
      another girl or anything she might construe as perverted) she can reach into an
      interdimensional realm (usually behind her back) and withdraw a huge Anime Mallet of
      Doom with which to whack the said male over the head with. *(see Laws # 37, 49, and
      65)

      +#72- Law of Instant Band-Aids- Whenever a character is injured (usually in a head
      shot, maybe from a mallet whack) Band-Aids will always instantly appear on the
      wounded individual (and always in pairs, set in a cross fashion). These bandages
      will then, most likely, disappear by the character’s next scene.

      +#73- Law of Universal Edge Defense- Any projectile attack, from a blast of magic to
      a hail of bullets, can be easily defended against by holding a suitably cool-looking
      sword or other bladed weapon between the attacker and defender, usually so that the
      edge cuts into the incoming attack(s), causing both halves to go flying harmlessly
      past the defender. Observed most often in fantasy and martial arts anime.

      +#74- Law of Intractable Sanity- There is no such thing as insanity in anime. When
      faced with horrifying supernatural forces that would drive most men mad, anime
      characters will either:
      a) Die quickly (but in accordance with all other laws [e.g., slowdown and
      exposition]),
      Get possessed by them, especially if they are beautiful girls or men in a
      position to ravish beautiful girls, or
      c) Kill them, wipe the blood off their blades, and walk on whistling.

      +#75- Law of Celestial Body Control- At a dramatically correct moment, a hero can
      summon a sun/moon/halo to appear behind him/her to cause a dramatic silhouette.

      +#76- Law of Aura of Forgetfulness- Any hero who wishes his/her identity to remain a
      secret will invariably succeed regardless of disguise because everyone around
      him/her will forget everything. Otherwise, how does Sailor Moon keep her disguise?

      +#77- Law of Cool Hair Factor- The hair of a hero will always coalesce into thick
      strands that drape his face into a dramatic fashion, regardless of wind, the
      elements, etc. *(see Laws 32 & 48)

      +#78- Law of Inverse Coping- Any single event will happen to the ONE character LEAST
      capable of dealing with it.

      *#79- Law of Martial Arts Training Invulnerability- The Myth that certain martial
      arts will enable you to become so strong, that you can stop a nuclear warhead with
      your bare palm. Unfortunately, for most otaku, they found the hard way that it just
      doesn’t work in real life...

      *#80- Law of Stereotype Captain characteristics- If a captain of any type of ship is
      male, he will invariably wear a big captain’s cap, a long overcoat, and have a
      shaggy beard and mustache (pipe optional), and be a great tactician. If the captain
      is female, however, she will invariably be young, well endowed, and ditzy as a pole
      (horny father optional). Yet, she too will be a great tactician.

      *#81- Law of Shades/Coolness Factor- Shades can make you instantly cool, even if
      you’re normally a klutz.

      *#82- Law of Hentai Plot- The proper response to any change in the plotline of a
      Hentai anime is to start having sex.

      *#83- Law of Understatement- Anything that is deemed too impossible will become
      possible.
      First Corollary- Any "Bad Guy" stating "T-that’s impossible!" whenever the
      hero is accomplishing some new feat/move/projectile will find out too late that he
      is wrong and will invariably be toastied.

      *#84- Law of Dormant Powers- Anytime a hero is somehow outpowered and/or outclassed
      by the villain, he will invariably release powers/new moves he never knew he could
      accomplish... but his old teacher did!

      *#85- Law of Style Coefficient- In a situation where a Good guy may be in dire
      straits, he will become stronger, smarter and more cool in a matter of seconds. (see
      Laws #67, 69, and 84)

      *#86- Law of Bad Guy Smugness Factor- Whenever the villain actually succeeds in
      beating the hero, they will begin to gloat uncontrollably, because they’ve never won
      against the "Good Guy" (because they’re Eeeviiil!!). They usually get so cocky, they
      tie the hero to a conveyor belt leading to his doom and leave to get a snack.
      Usually this results in:
      a) The hero escaping.
      Clean-up for the underlings.
      c) The villain getting toastied.

      *#87- Law of Tableware Nonexistence- There IS no spoon.

      *#88- Law of Goofy Turn-Ons- In Hentai, ordinary , pedestrian objects sometimes have
      the magical power of either inducing orgasm or arousal. Some include warm water,
      rolling on a smooth tabletop, wind, mild electrocution, the character toweling
      themselves after a bath/shower, and very cold objects... like bottles of 7-up.

      *#89- Law of Penile Variance- All Anime men in Hentai have a ridiculously large
      penis (lengths of 8, 9, 10 and 11 inches are most common). Some even have ones the
      size of telephone poles, despite the blood loss that would accompany it...

      *#90-Law of Hentai Female Characteristics- All Hentai women have the following
      characteristics:

      1. Very sensitive and/or very large breasts with large nipples.
      2. Very tight and/or sensitive vaginas.

      *#91- Law of Vaginal Variance- Hentai Anime women can take penis lengths of 8" and
      up... completely... despite the fact that they might have a tight and/or sensitive
      vagina.

      *#92- Law of Hero Identification- All heroes are introduced by way of appearance
      while someone talking about their (in)famous-ness, or by way of a voice-over of them
      introducing themselves.

      *#93- Law of Cute Mascots- Any anime either Shojo or Shonen has GOT to have at
      least one cute, furry little mascot by penalty of death!
      First Corollary- If it is a Shonen Anime, the hero will be accompanied by a
      Dog, Cat or any kind of animal, real or fake, that would be found with a hero of the
      male persuasion. Any animal that would be associated with girls that is following
      him around is there because:

      1. It’s his girlfriend’s.
      2. It is following him, despite his insistence not to do so.
      3. Chicks will dig him more.
        Second Corollary- If it is a Shojo Anime, the heroine will be accompanied by
        a cat, cute lil’ mouse, or some disgustingly cute monster, or any kind of animal,
        real or fake, that would be found with a hero of the female persuasion. Any animal
        that would be associated with guys that is following her around is there because:
      4. It’s her boyfriend’s.
      5. It is following her, despite her insistence not to do so.
      6. It makes her look cool.

      *#94- Law of The Force- Most Anime heroes are blessed with a unique sort of ability
      that enables bad things to happen to those that deserve it or makes things like
      bullets or debris totally miss them (Also referred to as "Dumb Luck"), even though
      they are mostly unaware of it. Those who have this ability include Vash the
      Stampede, Captain Justy Ueki Tylor, and Jar Jar Binks.

      *#95- Law of Naughty Tentacles- All Anime Tentacles are VERY horny and will rape any
      human female, regardless of age ("She’s 18! No! Really, she is! I’m not lying!...")
      First Corollary- Even when raped or molested by tentacles, Hentai Anime
      girls eventually get into it & begin squealing in ecstasy. NO one knows WHY this is,
      but some theorize there may be some kind of chemical that is secreted through the
      skin of the tentacle...
      Second Corollary- Women who are impregnated by a tentacle creature never
      experience morning sickness, and also find it to be intensely pleasurable (Also
      known as the Goofy Meter Redline Effect).
      Third Corollary- Similarly, the resulting... offspring of tentacle/human
      relations is immediately sexually active, often impregnating its own mother again.

      *#96- Law of Cat-Fighting- Two females with a grudge can and will go at each other,
      sometimes ripping off clothes. Sometimes it escalates so much, that property damage
      begins to occur.
      First Corollary- A running fight can be so destructive, you can follow it
      from a distance just by watching for the smoke. (Also known as the "A-ko/B-ko
      Thing")

      *#97- Law of Healing- Most anime heroes have a Wolverine-like healing factor that
      enables them to regenerate from a massive wound or broken bone within minutes. Being
      immortal sometimes helps. (Also known as the "Priss Effect".)

      *#98- Law of Stereotype Crew Characteristics- All ships, either waterborne or
      spaceborne, have the following crew members:

      1. The captain
      2. His Lieutenant
      3. Various female technical staff
      4. A hotshot pilot
      5. A cute little girl/twins (either stowaways or not)
      6. The Doctor
      7. The Doctor’s assistant (either a spy or not)
        Weighted among the crew are various quirks which include:
      8. Extreme coolness/luck
      9. Amazing Intelligence
      10. Incredible irritation
      11. Extreme cuteness
      12. Irresponsible drunkenness
      13. Homophobicness
      14. Emotionless (Idiots.)

      *#99- Law of Sparklies- Whenever a character of the main character’s interest
      appears, flowers, sparkles, or abstract circles of pastel colors appear around said
      character, or both. Roses with exaggerated thorns appear when it is dangerous love.
      No one knows why this is, though most have a theory: Anime characters are freaks! At
      least, Marker Apenname seems to think so...

      *#100- Law of Anime Events- Much like wrestling, anything and everything can happen.

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      • ФлёрФ Не в сети
        Флёр
        отредактировано

        слишкам многа букаф 😢
        утащила к себе

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        • МумрМ Не в сети
          Мумр
          отредактировано

          Ну про канадианцев это отсебятина, а остальное средне - половина бздешь.

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          • GothicianG Не в сети
            Gothician
            отредактировано

            • Не читайте перед обедом посты Приста!
            • Так ведь других нет...
            • Вот никаких и не читайте!
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            • Одинокий СтранникО Не в сети
              Одинокий Странник
              отредактировано

              Преезд забалел?

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              • WarstW Не в сети
                Warst
                отредактировано

                тред рулид

                1 ответ Последний ответ Ответить Цитировать 0
                • LandML Не в сети
                  LandM
                  отредактировано

                  я непонимаю по английски((...

                  #1 - Закон Метафизической Исключительности: Обычные законы физики в Аниме неприемлемы.

                  #2 - Закон Hеопознанной Антигравитации: Если какой-нибудь герой прыгает, кидает что-нибудь или падает с неба, тяготение уменьшается раза в 4 по сравнению с земным.
                  #3 - Закон Усиления Звуковых Волн, Пеpвый Закон Акустики в Аниме: В космосе (вакууме) громкие звуки вроде взрывов раздаются еще громче, чем в атмосфере, т.к. воздух не мешает их распространению.
                  #4 - Закон Чрезмерного Воздействия, Второй Закон Акустики в Аниме: Когда один герой лежит без сознания, а другой герой отступает под натиском легионов смерти, стоит второму громко позвать на помощь, как главный герой тут же приходит в себя.
                  #5 - Закон Постоянного Импульса, Первый Закон Движения в Аниме: В космосе (вакууме) постоянные импульсы двигателя звездолета приравниваются к постоянной скорости.
                  #6 - Закон Механической Подвижности, Второй Закон Движения в Аниме: Чем крупнее летательный аппарат, тем быстрее он летит. Бронированный боевой робот является, таким образом, самым быстрым устройством, известным науке.
                  #7 - Закон Hепостоянства Времени: Время, разумеется, непостоянно. Для героя время останавливается, когда он делает что-то крутое или впечатляющее. Время также замедляется, если друзья или влюбленные погибают, и ускоряется в моменты битвы.
                  #8 - Первый Закон Hепостижимой Смертности: Хорошие герои и плохие герои умирают одним из двух способов. Так быстро, что даже не показывается, как именно, или замедленно и растянуто во времени, если герой имеет повышенные способности к выживанию, приносит огромную пользу обществу или потому... почему бутерброд всегда падает маслом вниз?
                  #9 - Второй Закон Hепостижимой Смертности: Hу вот, пришло время плохим героям умирать, несмотря на уровень физических повреждений. Даже когда плохие герои умирают быстро, как мухи, их гибель все равно никто не оценит! Это, по-видимому, является признаком того, что Зло повредило себе отдел мозга, отвечающий за соблюдение реальности.
                  #10 - Первый Закон Драматического Усиления: Сцены, содержащие массу важных действий героев, изображаются неподвижными кадрами или темным экраном со вспышкой яркого света (обычно красного на белом).
                  #11 - Второй Закон Драматического Усиления: Сцена с детерминированным действием (к примеру, хороший герой ударил плохого героя по морде) показывается минимум с трех разных точек.
                  #12 - Закон Последовательной Реакции: Все имеет привычку взрываться от малейшей искpы.... Все!!!
                  Частный случай: все, что взрывается, сначала вспучивается.
                  #13 - Закон Жизненной Энеpгии: Яркий свет вырывается из смертельных ран главного героя
                  #14 - Закон Излучения Энергии: Энергия всегда собирается в "сгустки" перед тем, как боевой робот или звездный истребитель выстрелят. Огневая мощь оружия каким-то образом связана еще и с Законом Последовательной Реакции.
                  #15 - Закон Обратной Разрушительной Величины: Разрушительные свойства оружия обратно пропорциональны его размеру.
                  #16 - Закон Hеисчерпаемости: HИ У КОГО в бою не кончаются патроны. Конечно, за исключением случая, когда герои загнаны в угол или неисчислимы и тупы.
                  #17 - Закон Обратной Точности: Точность хороших героев, когда они используют любые виды оружия, увеличивается при усилении сложности стрельбы. В то время как точность плохих героев уменьшается при уменьшении сложности (известен, как Эффект Имперского Штурмовика). Пример: Когда не совсем трезвый хороший герой стреляет с движущегося поезда, он всегда попадает в цель. А несколько легионов смерти, стреляя в одного хорошего героя, стоящего одиноко посреди поля, всегда промахиваются.
                  Первый частный случай: Куча плохих героев, сколько бы их ни было, не попадут и пальцем в небо.
                  Второй частный случай: Когда хороший герой сталкивается в неравном бою с плохими героями, последние выстраиваются в линию, позволяя хорошему герою сразить их одной автоматной очередью и скрыться от преследования.
                  Третий частный случай: Когда хороший герой получает pанение, это происходит только в определенные места, свойственные хорошим героям. Обычно куски мяса или руки отлетают от хорошего героя более эффективно, когда он управляет боевым роботом, стреляет, использует оружие для поединка или выполняет сложные боевые маневpы.
                  #18 - Закон Романтической Hепригодности: Минмей - стрекоза (примечание (Robotech): большинство было несогласно с присутствием SDF-1 на их теppитоpии, думая, что весь этот романтически настроенный сброд надо отправить подальше).
                  #19 - Закон Кровавости: Человеческое тело содержит более 12 галлонов (около 50 литpов) крови. Иногда больше.
                  #20 - Закон Демонической Пpедопределенности: Демоны и другие плохие сверхъестественные существа имеют, по меньшей мере, три глаза, зубастую пасть и кожу желто-зеленого или коричневого цвета, иногда черного. Демоны могут нападать только с холодным оружием.
                  #21 - Закон Военной Hепригодности: Огромная галактическая армада, включающая целые армии на борту, снаряженные разрушительными военными машинами с жестокими, бессердечными и кровожадными воинами может быть остановлена и потерпит поражение от одного незначительного фактора, вроде сильных эмоций или трогательной песни.
                  #22 - Закон Тактической Hепригодности: Гении тактики в Аниме отсутствуют...
                  #23 - Закон Hевнимательности: Герои в пылу сражения никогда не замечают незначительные вещи... Такие, как потеря конечности или смертельная рана размером с Hью-Йорк.
                  #24 - Закон Детской Интеллектуальности: Дети всегда умнее, чем взрослые. И почти всегда вдвойне более надоедливы.
                  #25 - Закон Американоподобного Hенавистничества: Действительно гадкие, плохие герои всегда выглядят, как бритоголовые американцы.
                  #26 - Закон Американоподобной Hизкоинтеллектуальности: Глупые хорошие герои всегда оказываются большими американцами.
                  Первый частный случай: глупее, чем самые большие и тупые американцы, оказываются американские переводчики (временами приводит к эффекту Зеленой Полосы).
                  Второй частный случай: еще глупее американских переводчиков являются американские редакторы и цензоры

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                  • WarstW Не в сети
                    Warst
                    отредактировано

                    Пришла пора солить капусту, поделитесь проверенными рецептами,плиз.
                    
                    1. RE: пора засолки капусты Horoshaya

                      Рецепт простейший и безумно вкусен-капусту нашинковать,морковки туда потереть и залить холодной водой(на литр-по столовой ложке сахара и соли).Под пресс на 3 дня в теплое место,затем сливаем немного жидкости лишней и в холодильник

                    2. RE: пора засолки капусты Галина

                      Капусту и морковку пошинковать и перетереть (без соли). Утрамбовать в 3-х литровую банку плотненько. Сверху насыпать 1 столовую ложку соли и заливать холодной кипяченой водой, сколько поместится в несколько приемов. Банку поставить в глубокую тарелку (рассол будет вытекать). Пусть стоит двое суток при комнатной температуре, но нужно периодически протыкать, чтобы выходил воздух. Далее полстакана сахара развести рассолом из капусты и снова в банку. Выдержать еще сутки.

                    3. RE: пора засолки капусты Мальвина

                      А я без воды, только солью пересыпала и перетирала, в собственном соку так сказать... Люди, как лучше с водой или без?

                    4. RE: пора засолки капусты Галина

                      С водой она мягче на вкус получается. Я и так, и так делаю: с водой для салатов и так поесть, а без воды (под прессом) - потушить, в суп или в бигос

                    5. RE: пора засолки капусты Ленок

                      Капусту шинкую, морковку тру на терку, потом укладываю слоями, посыпаю солью и сахарным песком (понемногу), перетираю, добавляю укропное семя и лавровый лист и утрамбовываю. Три дня капуста стоит в тепле, а затем кладу в холодильник. Да, чуть не забыла, периодически капусту надо перемешивать.

                    6. RE: пора засолки капусты L@stochka

                      Девочки, а как сохранить белый цвет капусте?
                      А то она от морковки такая...неаппетитная становится:(
                      И еще - хрустящесть пропадает..
                      ах, как вспомню, какая у тетушек на одесском привозе капуста!
                      "Может бабушки руки не моют"(с)Задорнов:)

                    7. RE: пора засолки капусты Ленок

                      Насчет цвета не знаю, а вот хрустящесть остается. Думаю, что капуста остается хрустящей, когда ее солишь в собственном соку, без рассола.

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                    • Развратный Прист.Р Не в сети
                      Развратный Прист.
                      отредактировано

                      @"Warst":
                      тред рулид

                      +1.

                      Преезд забалел?

                      болеет четвертую неделю

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                      • Н Не в сети
                        Некро Заблокирован
                        отредактировано

                        Написано много, но идею понял ) Тру

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                        • W Не в сети
                          Willie
                          отредактировано

                          тру :mrgreen:

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                          • Announcer of godsA Не в сети
                            Announcer of gods
                            отредактировано

                            чо этА?! 😃

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                            • IllidanI Не в сети
                              Illidan Заблокирован
                              отредактировано


                              lol

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