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    KRO Future Updates - 26.08.2009 "Royal Guard"

    Запланировано Прикреплена Закрыта Перенесена Архив Разного
    2.7k Сообщения 210 Posters 133.2k Просмотры
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    • NoWAYouTN Не в сети
      NoWAYouT
      отредактировано

      1/18/2012 - Maintenance
      Added Hunger gauge for Homunculus and Cute Pet.

      1 ответ Последний ответ Ответить Цитировать 0
      • NoWAYouTN Не в сети
        NoWAYouT
        отредактировано

        1/18/2012 - Maintenance
        Added Hunger gauge for Homunculus and Cute Pet.

        1 ответ Последний ответ Ответить Цитировать 0
        • Wild_WildW Не в сети
          Wild_Wild
          отредактировано

          Внезапно.

          1 ответ Последний ответ Ответить Цитировать 0
          • Wild_WildW Не в сети
            Wild_Wild
            отредактировано

            Внезапно.

            1 ответ Последний ответ Ответить Цитировать 0
            • NoWAYouTN Не в сети
              NoWAYouT
              отредактировано

              Внезапно - это темные крылья слотовой накидкой на распродаже.

              02/22/2012 - kRO Maintenance
              Fallen Angel Wing is now on sale.
              It will be available from 2/22/2012 (after maintenance) ~ 3/07/2012 (before maintenance)
              Fallen Angel Wing enchants cannot be reset.
              Enchantment cannot fail. Players will be able to choose a specific enchantment option and it will imbue variable stat(s) on the item.
              Fallen Angel Wing, depending on its refinement level, can be enchanted up to a maximum of 3 times. (1 Hidden enchant available by default, 1 at +7 and another 1 at +9)
              Each hidden enchant slot has a set of options in which players can choose from.
              Enchantment level and stats imbued are variable, with each variable having the same chance of being applied.

              ! +1 All stats
              ! +1 ATK for every 20 base STR
              ! +1 MATK for every 20 base INT
              ! +1% Neutral resistance for every 20 base VIT
              ! +1% ASPD for every 20 base AGI
              ! Every 20 base DEX increase ranged damage by 1%.
              ! +1% Crit damage for every 20 base LUK
              ! Class: Garment
              ! Defense: 18
              ! Weight: 20
              ! Required Level: 1
              ! Jobs: All classes
              ! Card Slot: 1
              ! Can be destroyed and upgraded >! [Fighter]
              ! Fighter Level 3: +12 ATK, +4 HIT
              ! Fighter Level 4: +15 ATK, +5 HIT
              ! Fighter Level 5: +18 ATK, +5 HIT
              ! Fighter Level 6: +21 ATK, +5 HIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [Magic]
              ! Magic Level 4: +15 MATK, -10% Variable Cast
              ! Magic Level 5: +18 MATK, -10% Variable Cast
              ! Magic Level 6: +21 MATK, -10% Variable Cast
              ! Magic Level 7: +24 MATK, -10% Variable Cast (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [Archer]
              ! Archer Level 1: +2% ranged damage
              ! Archer Level 2: +4% ranged damage
              ! Archer Level 3: +6% ranged damage
              ! Archer Level 4: +8% ranged damage (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [Critical]
              ! Critical Level 1: +4% crit damage, +1 CRIT
              ! Critical Level 2: +6% crit damage, +2 CRIT
              ! Critical Level 3: +8% crit damage, +3 CRIT
              ! Critical Level 4: +10% crit damage, +4 CRIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [Max HP]
              ! Max HP 1: +1% Max HP
              ! Max HP 2: +2% Max HP
              ! Max HP 3: +3% Max HP
              ! Max HP 4: +4% Max HP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [Max SP]
              ! Max SP 1: +25 SP
              ! Max SP 2: +50 SP
              ! Max SP 3: +75 SP
              ! Max SP 4: +100 SP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [Attack Speed]
              ! Attack Speed Level 1: +4% ASPD
              ! Attack Speed Level 2: +6% ASPD
              ! Attack Speed Level 3: +8% ASPD
              ! Attack Speed Level 4: +1 ASPD (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [STR]
              ! STR 1: +3 STR
              ! STR 2: +4 STR
              ! STR 3: +5 STR
              ! STR 4: +1 STR, +3 STR if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [AGI]
              ! AGI 1: +2 AGI
              ! AGI 2: +3 AGI
              ! AGI 3: +4 AGI
              ! AGI 4: +1 AGI, +3 AGI if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [VIT]
              ! VIT 1: +3 VIT
              ! VIT 2: +4 VIT
              ! VIT 3: +5 VIT
              ! VIT 4: +1 VIT, +3 VIT if upgraded to +8 or higher, +1% SP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [INT]
              ! INT 1: +3 INT
              ! INT 2: +4 INT
              ! INT 3: +5 INT
              ! INT 4: +1 INT, +3 INT if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [DEX]
              ! DEX 1: +3 DEX
              ! DEX 2: +4 DEX
              ! DEX 3: +5 DEX
              ! DEX 4: +1 DEX, +3 DEX if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
              !
              ! [LUK]
              ! LUK 1: +3 LUK
              ! LUK 2: +4 LUK
              ! LUK 3: +5 LUK
              ! LUK 4: +1 LUK, +3 LUK if upgraded to +8 or higher, +1% Max HP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)Надо в раздел предложений запилить

              Из игрового вводили обновление для поиска партии. Можно создавать свободное описании партии и, как я понял, на некоторых картах лидер партии может призвать к себе мемберов за зени.

              1 ответ Последний ответ Ответить Цитировать 0
              • NoWAYouTN Не в сети
                NoWAYouT
                отредактировано

                Внезапно - это темные крылья слотовой накидкой на распродаже.

                02/22/2012 - kRO Maintenance
                Fallen Angel Wing is now on sale.
                It will be available from 2/22/2012 (after maintenance) ~ 3/07/2012 (before maintenance)
                Fallen Angel Wing enchants cannot be reset.
                Enchantment cannot fail. Players will be able to choose a specific enchantment option and it will imbue variable stat(s) on the item.
                Fallen Angel Wing, depending on its refinement level, can be enchanted up to a maximum of 3 times. (1 Hidden enchant available by default, 1 at +7 and another 1 at +9)
                Each hidden enchant slot has a set of options in which players can choose from.
                Enchantment level and stats imbued are variable, with each variable having the same chance of being applied.

                ! +1 All stats
                ! +1 ATK for every 20 base STR
                ! +1 MATK for every 20 base INT
                ! +1% Neutral resistance for every 20 base VIT
                ! +1% ASPD for every 20 base AGI
                ! Every 20 base DEX increase ranged damage by 1%.
                ! +1% Crit damage for every 20 base LUK
                ! Class: Garment
                ! Defense: 18
                ! Weight: 20
                ! Required Level: 1
                ! Jobs: All classes
                ! Card Slot: 1
                ! Can be destroyed and upgraded >! [Fighter]
                ! Fighter Level 3: +12 ATK, +4 HIT
                ! Fighter Level 4: +15 ATK, +5 HIT
                ! Fighter Level 5: +18 ATK, +5 HIT
                ! Fighter Level 6: +21 ATK, +5 HIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [Magic]
                ! Magic Level 4: +15 MATK, -10% Variable Cast
                ! Magic Level 5: +18 MATK, -10% Variable Cast
                ! Magic Level 6: +21 MATK, -10% Variable Cast
                ! Magic Level 7: +24 MATK, -10% Variable Cast (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [Archer]
                ! Archer Level 1: +2% ranged damage
                ! Archer Level 2: +4% ranged damage
                ! Archer Level 3: +6% ranged damage
                ! Archer Level 4: +8% ranged damage (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [Critical]
                ! Critical Level 1: +4% crit damage, +1 CRIT
                ! Critical Level 2: +6% crit damage, +2 CRIT
                ! Critical Level 3: +8% crit damage, +3 CRIT
                ! Critical Level 4: +10% crit damage, +4 CRIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [Max HP]
                ! Max HP 1: +1% Max HP
                ! Max HP 2: +2% Max HP
                ! Max HP 3: +3% Max HP
                ! Max HP 4: +4% Max HP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [Max SP]
                ! Max SP 1: +25 SP
                ! Max SP 2: +50 SP
                ! Max SP 3: +75 SP
                ! Max SP 4: +100 SP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [Attack Speed]
                ! Attack Speed Level 1: +4% ASPD
                ! Attack Speed Level 2: +6% ASPD
                ! Attack Speed Level 3: +8% ASPD
                ! Attack Speed Level 4: +1 ASPD (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [STR]
                ! STR 1: +3 STR
                ! STR 2: +4 STR
                ! STR 3: +5 STR
                ! STR 4: +1 STR, +3 STR if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [AGI]
                ! AGI 1: +2 AGI
                ! AGI 2: +3 AGI
                ! AGI 3: +4 AGI
                ! AGI 4: +1 AGI, +3 AGI if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [VIT]
                ! VIT 1: +3 VIT
                ! VIT 2: +4 VIT
                ! VIT 3: +5 VIT
                ! VIT 4: +1 VIT, +3 VIT if upgraded to +8 or higher, +1% SP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [INT]
                ! INT 1: +3 INT
                ! INT 2: +4 INT
                ! INT 3: +5 INT
                ! INT 4: +1 INT, +3 INT if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [DEX]
                ! DEX 1: +3 DEX
                ! DEX 2: +4 DEX
                ! DEX 3: +5 DEX
                ! DEX 4: +1 DEX, +3 DEX if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)
                !
                ! [LUK]
                ! LUK 1: +3 LUK
                ! LUK 2: +4 LUK
                ! LUK 3: +5 LUK
                ! LUK 4: +1 LUK, +3 LUK if upgraded to +8 or higher, +1% Max HP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)Надо в раздел предложений запилить

                Из игрового вводили обновление для поиска партии. Можно создавать свободное описании партии и, как я понял, на некоторых картах лидер партии может призвать к себе мемберов за зени.

                1 ответ Последний ответ Ответить Цитировать 0
                • Wild_WildW Не в сети
                  Wild_Wild
                  отредактировано

                  Многостатово, но бесполезно. Рюкзачок имхо по лучше будет.

                  1 ответ Последний ответ Ответить Цитировать 0
                  • Wild_WildW Не в сети
                    Wild_Wild
                    отредактировано

                    Многостатово, но бесполезно. Рюкзачок имхо по лучше будет.

                    1 ответ Последний ответ Ответить Цитировать 0
                    • Wild_WildW Не в сети
                      Wild_Wild
                      отредактировано

                      Common

                      • Fixed a bug where closing the "Kafra Card" storage window with ESC key would cause NPC to be un-clickable.
                      • Implemented new AI pattern for Abyss Lake boss monster "Detardeus".
                      • Using "Apprentice Craftsman" NPC will now disable item equipping, trade, and storage.
                      • Changed prefix/suffix of 2 cards.
                        Banaspati Card (Burning --> Hellfire)
                        Comodo Card (of Stonewall ---> of Stoneskin)

                      - The following monsters will now only summon slave monsters once.
                      Arc Angeling, Angeling, Ghostring, Deviling, Mastering
                      %(#008000)[]

                      Mains

                      • Fixed a sprite placement error with Fallen Angel Wings.

                      • Fixed a sprite error that appeared when a Paladin or Baby Dancer equipped Fallen Angel Wings.

                      • Fixed an animation bug with hunter-class companions (Falcon and Warg)

                      • Fixed a bug that prevented players from normally leveling up certain skills when equipped with items that enabled specific skill usage.

                      • Adjusted item collection part of Gunslinger job change quest.
                        Removed "trunk" collection requirement and increased the number of other item collections required.

                      • "High quality headphone exchange ticket" distributed through Net Cafe event will be deleted.

                      Sakray

                      • Fixed a description error with certain skills in the skill window not properly showing their proper SP usage.

                      • Changed Navigation system certain functions.
                        Now shows road information on mini-map
                        Road information will only be visible near the character
                        Added re-search function if a character strays from the path
                        Fixed certain NPC and Monster image to properly appear on navigation system
                        Changed UI placement
                        Fixed the random coordinates message to properly appear
                        Fixed a bug with monster navigation system where the client would exit upon arriving at a specific map
                        Navigation system will no longer show certain NPCs
                        Mora town entrance NPC to be searchable through navigation system
                        Changed the way monster image is shown on navigation system

                      • Added Guild Invitation command.

                      • Fixed a bug with Gunslinger skill: Desperado to be considered as long-range attack.

                      • Mechanic skill: Pile Bunker now has 3 cell range regardless of skill level.

                      • Fixed an error where Super Novice's "Earth Spike" skill was missing Stone Curse level 1 as its pre-requisite skill.

                      Трындец. Зачем занерфили минибоссов, тут нет даже корейской логики.

                      1 ответ Последний ответ Ответить Цитировать 0
                      • Wild_WildW Не в сети
                        Wild_Wild
                        отредактировано

                        Common

                        • Fixed a bug where closing the "Kafra Card" storage window with ESC key would cause NPC to be un-clickable.
                        • Implemented new AI pattern for Abyss Lake boss monster "Detardeus".
                        • Using "Apprentice Craftsman" NPC will now disable item equipping, trade, and storage.
                        • Changed prefix/suffix of 2 cards.
                          Banaspati Card (Burning --> Hellfire)
                          Comodo Card (of Stonewall ---> of Stoneskin)

                        - The following monsters will now only summon slave monsters once.
                        Arc Angeling, Angeling, Ghostring, Deviling, Mastering
                        %(#008000)[]

                        Mains

                        • Fixed a sprite placement error with Fallen Angel Wings.

                        • Fixed a sprite error that appeared when a Paladin or Baby Dancer equipped Fallen Angel Wings.

                        • Fixed an animation bug with hunter-class companions (Falcon and Warg)

                        • Fixed a bug that prevented players from normally leveling up certain skills when equipped with items that enabled specific skill usage.

                        • Adjusted item collection part of Gunslinger job change quest.
                          Removed "trunk" collection requirement and increased the number of other item collections required.

                        • "High quality headphone exchange ticket" distributed through Net Cafe event will be deleted.

                        Sakray

                        • Fixed a description error with certain skills in the skill window not properly showing their proper SP usage.

                        • Changed Navigation system certain functions.
                          Now shows road information on mini-map
                          Road information will only be visible near the character
                          Added re-search function if a character strays from the path
                          Fixed certain NPC and Monster image to properly appear on navigation system
                          Changed UI placement
                          Fixed the random coordinates message to properly appear
                          Fixed a bug with monster navigation system where the client would exit upon arriving at a specific map
                          Navigation system will no longer show certain NPCs
                          Mora town entrance NPC to be searchable through navigation system
                          Changed the way monster image is shown on navigation system

                        • Added Guild Invitation command.

                        • Fixed a bug with Gunslinger skill: Desperado to be considered as long-range attack.

                        • Mechanic skill: Pile Bunker now has 3 cell range regardless of skill level.

                        • Fixed an error where Super Novice's "Earth Spike" skill was missing Stone Curse level 1 as its pre-requisite skill.

                        Трындец. Зачем занерфили минибоссов, тут нет даже корейской логики.

                        1 ответ Последний ответ Ответить Цитировать 0
                        • fidosemenF Не в сети
                          fidosemen
                          отредактировано

                          ! Эпизод 14.2
                          так лучше инфо воспринимается

                          1 ответ Последний ответ Ответить Цитировать 0
                          • fidosemenF Не в сети
                            fidosemen
                            отредактировано

                            ! Эпизод 14.2
                            так лучше инфо воспринимается

                            1 ответ Последний ответ Ответить Цитировать 0
                            • RapidstormR Не в сети
                              Rapidstorm Helpers Team
                              отредактировано

                              • Fixed a bug with Gunslinger skill: Desperado to be considered as long-range attack.

                              wat

                              1 ответ Последний ответ Ответить Цитировать 0
                              • RapidstormR Не в сети
                                Rapidstorm Helpers Team
                                отредактировано

                                • Fixed a bug with Gunslinger skill: Desperado to be considered as long-range attack.

                                wat

                                1 ответ Последний ответ Ответить Цитировать 0
                                • tolikwaxT Не в сети
                                  tolikwax
                                  отредактировано

                                  Насчёт минибосов, раньше они могли только 1 раз вызвать саммон после их смерти, а мвп постоянно
                                  и да насчёт десперадо непонятно этож вроде мили сплеш атак причём тут ренж

                                  1 ответ Последний ответ Ответить Цитировать 0
                                  • tolikwaxT Не в сети
                                    tolikwax
                                    отредактировано

                                    Насчёт минибосов, раньше они могли только 1 раз вызвать саммон после их смерти, а мвп постоянно
                                    и да насчёт десперадо непонятно этож вроде мили сплеш атак причём тут ренж

                                    1 ответ Последний ответ Ответить Цитировать 0
                                    • NoWAYouTN Не в сети
                                      NoWAYouT
                                      отредактировано

                                      3/07/2012 - Maintenance
                                      Sakray

                                      • Removed Novice Training Grounds and added Novice tutorials in Izlude.
                                      • Character creation UI have been changed.
                                        Players will no longer be required to assign limited stats in character creation window. They can now assign stats freely after logging into the newly created character.
                                      1 ответ Последний ответ Ответить Цитировать 0
                                      • NoWAYouTN Не в сети
                                        NoWAYouT
                                        отредактировано

                                        3/07/2012 - Maintenance
                                        Sakray

                                        • Removed Novice Training Grounds and added Novice tutorials in Izlude.
                                        • Character creation UI have been changed.
                                          Players will no longer be required to assign limited stats in character creation window. They can now assign stats freely after logging into the newly created character.
                                        1 ответ Последний ответ Ответить Цитировать 0
                                        • ЙоккоЙ Не в сети
                                          Йокко
                                          отредактировано

                                          В борьбе аги-лака победила дружба...)

                                          1 ответ Последний ответ Ответить Цитировать 0
                                          • ЙоккоЙ Не в сети
                                            Йокко
                                            отредактировано

                                            В борьбе аги-лака победила дружба...)

                                            1 ответ Последний ответ Ответить Цитировать 0
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