Общий Гайд по Лорд Найтам
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Нужен ли Гайд по ЛордНайтам? Я считаю что такой гайд нам нужен, ведь есть гайд по паладинам, а ЛК что рыжие чтоли? Есил вас, уважаемые ЛордНайты это не затруднит, то пожалуйста создайте такой. Мне хоть самому и далеко до лампочки, но всёравно надо знать, какие скиллы и сколько брать ЛК
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хотелось бы
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Что бы не лазить по форуму и не искать как работает тот или иной скил, решил выложить то что мне помогли нарыть. Может кому-нить поможет разобраться с ЛК
Aura Blade *
Max Level: 5
Type: Supportive
SP Cost: 10+8SkillLv
Target: Self
Cast Time: 0
Cool Down: 0
Duration: 20+20*SkillLv sec
Effect: Creates a special aura around the weapon that increases damage and ignores the targets DEF, but not his FLEE.
[LV 1] ATK +20, 40 Sec Duration
[LV 2] ATK +40, 60 Sec Duration
[LV 3] ATK +60, 80 Sec Duration
[LV 4] ATK +80, 100 Sec Duration
[LV 5] ATK +100, 120 Sec Duration*Frenzy *
Max Level: 1
Type: Active
SP Cost: 100
Target: Self
Cast Time: 0
Cool Down: 0 (plus special delay, see below)
Duration: 300 sec or until 100 HP reached
Effect: Requires you to have a JobLv of at least 50. It triples your HP and replenishes them (to the now tripled maximum), doubles your Damage, increases your ASPD by 30, increases your movement speed (does not stack with other increase except Peco Peco), gives the Endure effect at no further cost but halves your flee rate and sets ALL DEF AND MDEF to 0 for the skills duration. It also drains 5% of your current HP every 15 seconds. You cannot chat (chat mute), change equips, use any healing items or receive any heals while this skill is in effect. You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). The Skill cancels out if your HP drops to 100 or below. Can be used during WoE.Concentration *
Max Level: 5
Type: Supportive
SP Cost: 10+4SkillLv
Target: Self
Cast Time: 0
Cool Down: 0
Duration: 20+5*SkillLv sec
Effect: If you use this skill, your HIT rate and damage will receive a huge increase, but all your defense based upon equipment and stats will decrease. This skill also gives the Endure effect upon cast without further SP cost and will reset the 7-Hit counter if the Endure effect was already active. Also, the 10 sec recast Endure timer will be reset, but only if the original effect came from the Swordman Endure Skill (yes, basically you can recast Endure within the 10 sec with this, but only ONCE, since Concentration-Endure does NOT reset it's own Endure timer). Contrary to the iRO name, it can be used with every weapon.
[LV 1] Hit +10%, ATK +5%, DEF -5%, 25 Sec
[LV 2] Hit +20%, ATK +10%, DEF -10%, 30 Sec
[LV 3] Hit +30%, ATK +15%, DEF -15%, 35 Sec
[LV 4] Hit +40%, ATK +20%, DEF -20%, 40 Sec
[LV 5] Hit +50%, ATK +25%, DEF -25%, 45 SecTraumatic Blow *
Required For: Vital Strike (L3)
Max level: 5
Type: Offensive
SP Cost: 23
Target: Enemy
Range: Weapon Range
Cast Time: 0
Cool Down: 0.5 sec
Duration: 90 sec
Effect: Strong hit against a single enemy that causes bleeding with a chance of 50%. Those that are hit will lose HP rapidly, the duration of this effect depends on the enemies VIT and LUK. Does not work on Undead and Demon-race creatures. Can be used with any weapon. Damage is 100%+40SkillLv% ATK.
[LV 1] 140% ATK
[LV 2] 180% ATK
[LV 3] 220% ATK
[LV 4] 260% ATK
[LV 5] 300% ATK*Vital Strike *
Max level: 10
Type: Offensive
SP Cost: see effect
Target: Enemy
Cast Time: 0 sec
Cool Down: 0.8 sec till SkillLv 5, 1 sec thereafter
Duration: Instant
Effect: You can only use this skill with a Spear-type weapon. You will strike at the joints of the enemy's body, causing various harmful status ailments as well as damage. Higher level increases the damage and chance to cause status ailment to the enemy. As always VIT DEF protects against the status alignments.
Possible ailments:- Ankle Break: MoveSpeed reduced by 50%.
- Wrist Break: ASPD reduced by 25%.
- Knee Break: MoveSpeed reduced by 30%, ASPD reduced by 10%.
- Shoulder Break: DEF reduced by 50%.
- Waist Break: DEF reduced by 25%, ATK reduced by 25%.
- Neck Break: Increase your damage by 2x, CRIT effect, and 30 second forced 'bleeding' status ailment
[LV 1] 60% ATK, chance to inflict status 10%, 12 SP
[LV 2] 70% ATK, chance to inflict status 15%, 12 SP
[LV 3] 80% ATK, chance to inflict status 20%, 14 SP
[LV 4] 90% ATK, cahnce to inflict status 25%, 14 SP
[LV 5] 100% ATK, chance to inflict status 30%, 16 SP
[LV 6] 110% ATK, chance to inflict status 35%, 16 SP
[LV 7] 120% ATK, chance to inflict status 40%, 18 SP
[LV 8] 130% ATK, chance to inflict status 45%, 18 SP
[LV 9] 140% ATK, chance to inflict status 50%, 20 SP
[LV 10] 150% ATK, chance to inflict status 55%, 20 SP
Parry *
Max Level: 10
Type: Active
SP Cost: 50
Target: Self
Cast Time: 0
Cool Down: 0
Duration: 10+5SkillLv sec
Effect: You automatically block attacks with a success chance of 5*SkillLv%. This allows you to Guard melee and ranged attacks with your two-handed sword. This Skill also enables you to parry the following skills: Bash, Bowling Bash, Pierce, Spiral Pierce, Brandish Spear, Spear Boomerang, Shield Boomerang, Grand Cross, Asura Strike, Falcon Assault, Soul Destroyer, Double Strafe, Arrow Shower and Occult Impaction. When you block you cannot attack (but unlike Guard, there is no delay). Use this when you get mobbed. Two Hand sword needed
[LV 1] Block Chance 5%, 15 Sec
[LV 2] Block Chance 10%, 20 Sec
[LV 3] Block Chance 15%, 25 Sec
[LV 4] Block Chance 20%, 30 Sec
[LV 5] Block Chance 25%, 35 Sec
[LV 6] Block Chance 30%, 40 Sec
[LV 7] Block Chance 35%, 45 Sec
[LV 8] Block Chance 40%, 50 Sec
[LV 9] Block Chance 45%, 55 Sec
[LV 10] Block Chance 50%, 60 SecSpiral Pierce *
Max level: 5
Type: Offensive
Target: Enemy
SP Cost: 15+3SkillLv
Cast Time: 0.1+0.2SkillLv sec
Cool Down: 1+0.2SkillLv sec
Duration: Instant
Effect: Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores DEF and VIT DEF and also stun-locks your opponent for 3 sec. Damage is 100%+50SkillLv% ATK. The attack is 5 hits with the damage divided evenly between the hits. However you can increase damage further by increasing the weight of your weapon (upgrades count too! Lv 1 weapons +10/upgrade, Lv 2 weapons +15/upgrade, Lv 3 weapons +25/upgrade). Although damage will increase with better skill level, so will the Cast Time / Cool Down. Aura Blade does not add damage to this skill. Recent tests revealed the following (rather complex) formula:
[(80% of weapons weight times (100%+level50%) + (round.down(STR/10) + Upgrade Damage) * size modifier (small 125%, medium 100%, large 75%)) * card factors (+20% and such) * element factors ]* 5 hits
[LV 1] 150% ATK per attack
[LV 2] 200% ATK per attack
[LV 3] 250% ATK per attack
[LV 4] 300% ATK per attack
[LV 5] 350% ATK per attack*Relax *
Max level: 1
Type: Supportive
SP Cost: 15
Target: Self
Cast Time: 0
Cool Down: 0
Duration: 180 sec or until fully healed
Effect: Triples your HP recovery speed when sitting. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else.One-Hand Quicken (используется только с Soul Linker'ом)
Max level: 1
Type: Active
SP Cost: 100
Target: Self
Cast Time: 0
Cool Down: 1 sec
Duration: 300 sec
Effect: Decreases weapon swing delay with one-handed swords by 30%. Cancels the effect of any ASPD Potion when used, however you may use any such potion AFTER casting.
This skill only works with One-Hand Sword class weapons and the effect cancels when switching to any other type.Charge Attack (квестовый скил)
Type: Offensive
Max level: 1
SP Cost: 40
Target: Enemy
Range: Unknown
Cast Time: Unknown
Cool Down: Unknown
Duration: Instant
Effect: Charge at the single enemy that's away from you at range immediately. Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill.надеюсь "школьный англиский" перевода не требует перевода не требует.
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Я немного поработал с калькулятором и сделал некий билд СВД ЛК по статам. Скилл билд придумать не могу, тк не уверен. Билд такой:
Str 80+15
Agi 9+8
Vit 86+8
Int 30+2
Dex 65+9
Luk 1+3
Это без шмота и карт, помоему ничё -
А можно по русски про скилы.. а то не все с англицким дружат....
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Описание многих скиллов не совсем верное, иногда совсем неверное.
Интересно, откуда взято это описание? Во многих случаях очень интересное.