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    Supernovice Guide

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      =======================================================================
      Ragnarok Online
      Super Novice FAQ
      Version 0.1
      Written by: ragnaroknike
      Copyright: 2005/03

      =======================================================================

      Please note that there is aready a Super Novice Guide post by me. But
      it is actuall post by my brother. Please don't get confuse.


      Table of Contents

      1. FAQ Version History
      2. Super Novice Notes
      3. The Secrets of the Super Novice.
      4. Status build
      5. How to change job to Super Novice
      6. Skills
      7. Leveling Guide
      8. Equipments
      9. Contact
      10. Credits

      Faq Version History

      V 0.1: This is my first FAQ, which is this FAQ. There might be some
      errors. If you find one, please tell me.


      Super Novice Notes

      Hello! And welcome to my FAQ devoted to the Super Novice class. Super
      Novice is a new class which advances from the Novice class at base
      level 45. However, not all RO have this new class. Some of the RO that
      have this class is KRO, IRO, MRO, ERO, JRO, ORO and all the private
      server. I am currently playing ERO and KDRO (Kingdom RO), which is a
      private server. Lets stop talking about the server. Lets carry on to
      our FAQ, shall we?

      Super Novice belongs to the Novice class but some people said that
      Super Novice belong to the 1.5 job class. Super Novice is something
      like the Perma-Novice. The only difference is that Super Novice has
      more skills than Perma-Novice. I had heard that Super Novice is quite
      an uncommon sight in the game as many people don't like the Super
      Novice class. Why? Take a look at the Pros and Cons of the Super
      Novice.

      Pros of the Super Novice

      • They are pretty rare than another characters.
      • Has pretty good flee (for AGI & DEX build).
      • Strong character in PvP mode (for VIT & DEX build).
      • Good at supporting (for INT build).
      • Super Novice is allowed to use most of the first class skills.
      • Super Novice has five secrets that some RO players don't know.

      Cons

      • You are not allowed to change into a second job class.
      • Super Novice still have the same HP/SP, equipment limitations and
        attack speed as the Novice class.
      • Hard to find a party or guild.
      • Has -1% EXP penalty when getting killed during battle.
      • Trick Dead skill cannot be used by the Super Novice.
      • Super Novice cannot use bows and two-handed swords.

      The Secrets of the Super Novice

      The super Novice has its own five secrets.

      • Secret 1
        Super Novice has its own level up Angel. When the Super Novice level
        up, this guaardian Angel will apper. This angel is different from
        the angel that appers when the other job classes level up. This
        Angel will cast some skills to the Super Novice. Some of them are
        Kyrie Eleison, Magnificat, Gloria, Suffragium and Impositio Manus.

      • Secret 2
        The command /doridori can restore HP/SP two times faster. Shaking
        the head is said to increase the SP restoration.

      • Secret 3
        According to hearsay, when a Super Novice`s HP reaches 0, their
        Guardian Angel may appear to refill the HP. She may also cast Mental
        Strength.

      • Secret 4
        It is said that when the Super Novice's EXP reaches increments of 10%
        such as 10.0%, 20.0% all the way to 90.0%, Super Novice can summon
        their own Guardian Angel for help. Follow the steps below and learn
        how to summon your own Guardian Angel.

        Type the following sentences in public channel:
        Can you hear my voice, Angel? ^^;
        I am Super Novice PlayerNameYeah~
        Help me please~

        Notice:

        1. You need to type four sentences. You can type any words for the
          last sentence.
        2. You cannot MISS any of the characters above.
        3. PlayerName is refer to the name of the Super Novice in the game.
        4. Please don't type the words above too fast.
      • Secret 5
        People said that something special will be given to the Super Novice
        if the Super Novice is able to avoid a single death.


      Status Build

      STR (Strength)
      Str increase the power of the hits. Also, STR are needed to carry more
      things like Red Potions. The more STR you got, the faster you kill a
      monster. However, it is also bad to up STR. Your other status might
      suffer if you add too much STR.

      AGI (Agility)
      AGI does the same thing for a Super Novice as it would for any other
      jobs. It increase the chance of doging hits and increase the attack
      speed. It also helps for not wasting too much Red Potions while
      training. However, AGI does not work good unless you have a very high
      amount of AGI in the beginning, which is hard to raise.

      INT (Intelligence)
      Most Super Novice does not up INT as there is no use. Who say? Super
      Novice also need INT. INT increase the max SP and the Magicial attack
      and defence of the Super Novice. It would be useful if you wish to up
      skills like Fire Bolt, Ice Bolt and Lighting Bolt. If you up the skill
      Heal, you can also up INT. However, it is useless in most case.

      DEX ( Dexterity)
      DEX does the same thing for a Super Novice as it would for any other
      jobs. it increases the minimum damage and the accuracy of your hits.
      It is good to hav a lot of DEX. You will be able to fight monster with
      high flee. However, having a lot of DEX is a waste.

      LUK (LUCK)
      LUK does the same thing for a Super Novice as it would for any other
      jobs. It raises the chance of doing critical hit and prefect dodge.
      Critical hits ignores defence and it NEVER miss. So, it would be
      better to up LUK as you would have lesser chance of being hit. But it
      is very hard to level up LUK in the beginning.

      (The build of the Super Novice will be coming in the next version)


      How to change job to Super Novice

      Changing job to Super Novice is quite easy. You need to be level 45 and
      job level 10. Go to Aldebaran and went into a building where the NPC
      Tzerero lived. He will be dressed like a Super Novice. After you went
      into the building, went into the room on the left. You will see
      Tzerero beside the bed. Talk to him and he will ask you for 30 Sticky
      Mucus and 30 Resin. You can collect this when you are still a Novice.
      The Sticky Mucus is from Pupu, Poring, Poporing and Hydar etc. Resin
      is from Willow and Elder Willow. After you collect the required items,
      when back to Tzerero and he will change you into a Super Novice. If
      you want to rent the special Super Novice cart, you can go and find a
      Kapra behind the Kapra Headquater in Aldebaran.


      Skills

      Basic Skill

      Level 1 : Can now initiate a trade with another character.
      Level 2 : Can now use emotions.
      Level 3 : Can now sit to double HP and SP regen rate.
      Level 4 : Can now create a chat room.
      Level 5 : Can now join a party.
      Level 6 : Can now use Kapra/Kafra Storage.
      Level 7 : Can now form a party.
      Level 8 : Can now enable PK (Player Killing).
      Level 9 : Can now change class.

      First Aid

      Active or Passive?: Active
      SP Use: 3

      Level 1 : Recovers 5 HP

      Note: For RO like ERO and MRO, you can get this skill from the
      Novice Training Ground.
      Instructions: First acquire 3 Clovers and 3 Red Herbs. Go to the inn
      west of the fountain in Prontera. Talk to the NPC there to learn about
      the skill. She mentions you'll need a Sterlized Bandage. Go to Prontera
      castle, and then upstairs on the east side. Find the nurse and get the
      Bandage. Return to the NPC at the inn and get the skill.

      Sword Mastery

      Pre-requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : ATK +4
      Level 2 : ATK +8
      Level 3 : ATK +12
      Level 4 : ATK +16
      Level 5 : ATK +20
      Level 6 : ATK +24
      Level 7 : ATK +28
      Level 8 : ATK +32
      Level 9 : ATK +36
      Level 10: ATK +40

      Fast HP Recovery

      Pre-requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : 5 + (Max HP0.2%) HP every 10 seconds, extra 10% from healing items
      Level 2 : 10 + (Max HP
      0.4%) HP every 10 seconds, extra 20% from healing items
      Level 3 : 15 + (Max HP0.6%) HP every 10 seconds, extra 30% from healing items
      Level 4 : 20 + (Max HP
      0.8%) HP every 10 seconds, extra 40% from healing items
      Level 5 : 25 + (Max HP0.10%) HP every 10 seconds, extra 50% from healing items
      Level 6 : 30 + (Max HP
      0.12%) HP every 10 seconds, extra 60% from healing items
      Level 7 : 35 + (Max HP0.14%) HP every 10 seconds, extra 70% from healing items
      Level 8 : 40 + (Max HP
      0.16%) HP every 10 seconds, extra 80% from healing items
      Level 9 : 45 + (Max HP0.18%) HP every 10 seconds, extra 90% from healing items
      Level 10: 50 + (Max HP
      0.20%) HP every 10 seconds, extra 100% from healing items

      Bash

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: 8 SP up until level 5, 15 SP from 6 up

      Level 1 : 130% Damage, +5 HIT
      Level 2 : 160% Damage, +10 HIT
      Level 3 : 190% Damage, +15 HIT
      Level 4 : 220% Damage, +20 HIT
      Level 5 : 250% Damage, +25 HIT
      Level 6 : 280% Damage, +30 HIT
      Level 7 : 310% Damage, +35 HIT
      Level 8 : 340% Damage, +40 HIT
      Level 9 : 370% Damage, +45 HIT
      Level 10: 400% Damage, +50 HIT

      Magnum Break

      Pre-requisites: Level 5 Bash
      Active or Passive?: Active
      SP Use: 15 SP

      Level 1 : 20 Hp used, 115% Damage
      Level 2 : 20 Hp used, 130% Damage
      Level 3 : 19 Hp used, 145% Damage
      Level 4 : 19 Hp used, 160% Damage
      Level 5 : 18 Hp used, 175% Damage
      Level 6 : 18 Hp used, 190% Damage
      Level 7 : 17 Hp used, 205% Damage
      Level 8 : 17 Hp used, 220% Damage
      Level 9 : 16 Hp used, 235% Damage
      Level 10: 16 Hp used, 250% Damage

      Provoke

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : ATK +2%, DEF -6%, 4 SP used, 53% chance of success
      Level 2 : ATK +4%, DEF -12%, 5 SP used, 56% chance of success
      Level 3 : ATK +6%, DEF -18%, 6 SP used, 59% chance of success
      Level 4 : ATK +8%, DEF -24%, 7 SP used, 62% chance of success
      Level 5 : ATK +10%, DEF -30%, 8 SP used, 65% chance of success
      Level 6 : ATK +12%, DEF -36%, 9 SP used, 68% chance of success
      Level 7 : ATK +14%, DEF -42%, 10 SP used, 71% chance of success
      Level 8 : ATK +16%, DEF -48%, 11 SP used, 74% chance of success
      Level 9 : ATK +18%, DEF -54%, 12 SP used, 77% chance of success
      Level 10: ATK +20%, DEF -60%, 13 SP used, 80% chance of success

      Endure

      Pre-requisites: Level 5 Provoke
      Active or Passive?: Active
      SP Use: 15 SP

      Level 1 : 10 Seconds
      Level 2 : 13 Seconds
      Level 3 : 16 Seconds
      Level 4 : 19 Seconds
      Level 5 : 22 Seconds
      Level 6 : 25 Seconds
      Level 7 : 28 Seconds
      Level 8 : 31 Seconds
      Level 9 : 34 Seconds
      Level 10: 37 Seconds

      Double Attack

      Pre-requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : 5% to double attack
      Level 2 : 10% to double attack
      Level 3 : 15% to double attack
      Level 4 : 20% to double attack
      Level 5 : 25% to double attack
      Level 6 : 30% to double attack
      Level 7 : 35% to double attack
      Level 8 : 40% to double attack
      Level 9 : 45% to double attack
      Level 10: 50% to double attack

      Increase Dodge

      Pre-requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : Flee increased by 3
      Level 2 : Flee increased by 6
      Level 3 : Flee increased by 9
      Level 4 : Flee increased by 12
      Level 5 : Flee increased by 15
      Level 6 : Flee increased by 18
      Level 7 : Flee increased by 21
      Level 8 : Flee increased by 24
      Level 9 : Flee increased by 27
      Level 10: Flee increased by 30

      Envenom

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: 12 SP

      Level 1 : +15 ATK, 14% Chance to Poison
      Level 2 : +30 ATK, 18% Chance to Poison
      Level 3 : +45 ATK, 22% Chance to Poison
      Level 4 : +60 ATK, 26% Chance to Poison
      Level 5 : +75 ATK, 30% Chance to Poison
      Level 6 : +90 ATK, 34% Chance to Poison
      Level 7 : +105 ATK, 38% Chance to Poison
      Level 8 : +120 ATK, 42% Chance to Poison
      Level 9 : +135 ATK, 46% Chance to Poison
      Level 10: +150 ATK, 50% Chance to Poison

      Steal

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: 10 SP

      Level 1 : 13% Success
      Level 2 : 16% Success
      Level 3 : 19% Success
      Level 4 : 22% Success
      Level 5 : 25% Success
      Level 6 : 28% Success
      Level 7 : 31% Success
      Level 8 : 34% Success
      Level 9 : 37% Success
      Level 10: 40% Success

      Hide

      Pre-requisites: Level 5 Steal
      Active or Passive?: Active
      SP Use: 10 SP, then drains additional SP while being used

      Level 1 : 30 second duration, 1 SP per 5 seconds addition SP consumed
      Level 2 : 60 second duration, 1 SP per 6 seconds addition SP consumed
      Level 3 : 90 second duration, 1 SP per 7 seconds addition SP consumed
      Level 4 : 120 second duration, 1 SP per 8 seconds addition SP consumed
      Level 5 : 150 second duration, 1 SP per 9 seconds addition SP consumed
      Level 6 : 180 second duration, 1 SP per 10 seconds addition SP consumed
      Level 7 : 210 second duration, 1 SP per 11 seconds addition SP consumed
      Level 8 : 240 second duration, 1 SP per 12 seconds addition SP consumed
      Level 9 : 270 second duration, 1 SP per 13 seconds addition SP consumed
      Level 10: 300 second duration, 1 SP per 14 seconds addition SP consumed

      Detoxify

      Pre-requisites: Level 3 Envenom
      Active or Passive?: Active
      SP Use: ???

      Level 1 : Cures poison

      Owl's Eye

      Pre-requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : DEX +1
      Level 2 : DEX +2
      Level 3 : DEX +3
      Level 4 : DEX +4
      Level 5 : DEX +5
      Level 6 : DEX +6
      Level 7 : DEX +7
      Level 8 : DEX +8
      Level 9 : DEX +9
      Level 10: DEX +10

      Vulture's Eye

      Pre-requisites: Level 3 Owl's Eye
      Active of Passive? Passive
      SP Use: None

      Level 1 : +1 Bow Range, +1 HIT
      Level 2 : +2 Bow Range, +2 HIT
      Level 3 : +3 Bow Range, +3 HIT
      Level 4 : +4 Bow Range, +4 HIT
      Level 5 : +5 Bow Range, +5 HIT
      Level 6 : +6 Bow Range, +6 HIT
      Level 7 : +7 Bow Range, +7 HIT
      Level 8 : +8 Bow Range, +8 HIT
      Level 9 : +9 Bow Range, +9 HIT
      Level 10: +10 Bow Range, +10 HIT

      Attention Concentrate

      Pre-Requisites: Level 1 Vulture's Eye
      Active or Passive?: Active
      SP Use: Varying SP use

      Level 1 : DEX and AGI up 3%, lasts 60 sec. 25 SP per use.
      Level 2 : DEX and AGI up 4%, lasts 80 sec. 30 SP per use.
      Level 3 : DEX and AGI up 5%, lasts 100 sec. 35 SP per use.
      Level 4 : DEX and AGI up 6%, lasts 120 sec. 40 SP per use.
      Level 5 : DEX and AGI up 7%, lasts 140 sec. 45 SP per use.
      Level 6 : DEX and AGI up 8%, lasts 160 sec. 50 SP per use.
      Level 7 : DEX and AGI up 9%, lasts 180 sec. 55 SP per use.
      Level 8 : DEX and AGI up 10%, lasts 200 sec. 60 SP per use.
      Level 9 : DEX and AGI up 11%, lasts 220 sec. 65 SP per use.
      Level 10: DEX and AGI up 12%, lasts 240 sec. 70 SP per use.

      Fast SP Recovery

      Pre-requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : 3 + (Max SP0.2%) SP every 10 seconds
      Level 2 : 6 + (Max SP
      0.4%) SP every 10 seconds
      Level 3 : 9 + (Max SP0.6%) SP every 10 seconds
      Level 4 : 12 + (Max SP
      0.8%) SP every 10 seconds
      Level 5 : 15 + (Max SP0.10%) SP every 10 seconds
      Level 6 : 18 + (Max SP
      0.12%) SP every 10 seconds
      Level 7 : 21 + (Max SP0.14%) SP every 10 seconds
      Level 8 : 24 + (Max SP
      0.16%) SP every 10 seconds
      Level 9 : 27 + (Max SP0.18%) SP every 10 seconds
      Level 10: 30 + (Max SP
      0.20%) SP every 10 seconds

      Sight

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: 10 SP

      Level 1 : Allows you to use Sight

      Napalm Beat

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: 9 SP

      Level 1 : MATK * 0.8 Damage
      Level 2 : MATK * 0.9 Damage
      Level 3 : MATK * 1.0 Damage
      Level 4 : MATK * 1.1 Damage
      Level 5 : MATK * 1.2 Damage
      Level 6 : MATK * 1.3 Damage
      Level 7 : MATK * 1.4 Damage
      Level 8 : MATK * 1.5 Damage
      Level 9 : MATK * 1.6 Damage
      Level 10: MATK * 1.7 Damage

      Soul Strike

      Pre-requisites: Level 5 Napalm Beat
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 1 Spirits, 15 SP, 1/2 Second Cast Time
      Level 2 : 1 Spirits, 18 SP, 1/2 Second Cast Time
      Level 3 : 2 Spirits, 21 SP, 1/2 Second Cast Time
      Level 4 : 2 Spirits, 24 SP, 1/2 Second Cast Time
      Level 5 : 3 Spirits, 27 SP, 1/2 Second Cast Time
      Level 6 : 3 Spirits, 30 SP, 1/2 Second Cast Time
      Level 7 : 4 Spirits, 33 SP, 1/2 Second Cast Time
      Level 8 : 4 Spirits, 36 SP, 1/2 Second Cast Time
      Level 9 : 5 Spirits, 39 SP, 1/2 Second Cast Time
      Level 10: 5 Spirits, 42 SP, 1/2 Second Cast Time

      Safety Wall

      Pre-requisites: Level 7 Napalm Beat, Level 5 Soul Strike
      Active or Passive?: Active
      SP Use: Varying SP Use, 1 Blue Gemstone

      Level 1 : Protection from 2 attacks, 4 second cast time, 30 SP used
      Level 2 : Protection from 3 attacks, 3.5 second cast time, 30 SP used
      Level 3 : Protection from 4 attacks, 3 second cast time, 30 SP used
      Level 4 : Protection from 5 attacks, 2.5 second cast time, 35 SP used
      Level 5 : Protection from 6 attacks, 2 second cast time, 35 SP used
      Level 6 : Protection from 7 attacks, 1.5 second cast time, 35 SP used
      Level 7 : Protection from 8 attacks, 1 second cast time, 40 SP used
      Level 8 : Protection from 9 attacks, 1 second cast time, 40 SP used
      Level 9 : Protection from 10 attacks, 1 second cast time, 40 SP used
      Level 10: Protection from 11 attacks, 1 second cast time, 40 SP used

      Cold Bolt

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 1 Bolts, 12 SP
      Level 2 : 2 Bolts, 14 SP
      Level 3 : 3 Bolts, 16 SP
      Level 4 : 4 Bolts, 18 SP
      Level 5 : 5 Bolts, 20 SP
      Level 6 : 6 Bolts, 22 SP
      Level 7 : 7 Bolts, 24 SP
      Level 8 : 8 Bolts, 26 SP
      Level 9 : 9 Bolts, 28 SP
      Level 10: 10 Bolts, 30 SP

      Frost Diver

      Pre-requisites: Level 5 Cold Bolt
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 110% MATK, 3 Second Freezing Time, 38% Freeze Chance, 25 SP per use
      Level 2 : 120% MATK, 6 Second Freezing Time, 41% Freeze Chance, 24 SP per use
      Level 3 : 130% MATK, 9 Second Freezing Time, 44% Freeze Chance, 23 SP per use
      Level 4 : 140% MATK, 12 Second Freezing Time, 47% Freeze Chance, 22 SP per use
      Level 5 : 150% MATK, 15 Second Freezing Time, 50% Freeze Chance, 21 SP per use
      Level 6 : 160% MATK, 18 Second Freezing Time, 53% Freeze Chance, 20 SP per use
      Level 7 : 170% MATK, 21 Second Freezing Time, 56% Freeze Chance, 19 SP per use
      Level 8 : 180% MATK, 24 Second Freezing Time, 59% Freeze Chance, 18 SP per use
      Level 9 : 190% MATK, 27 Second Freezing Time, 62% Freeze Chance, 17 SP per use
      Level 10: 200% MATK, 30 Second Freezing Time, 65% Freeze Chance, 16 SP per use

      Lightning Bolt

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 1 Bolts, 12 SP
      Level 2 : 2 Bolts, 14 SP
      Level 3 : 3 Bolts, 16 SP
      Level 4 : 4 Bolts, 18 SP
      Level 5 : 5 Bolts, 20 SP
      Level 6 : 6 Bolts, 22 SP
      Level 7 : 7 Bolts, 24 SP
      Level 8 : 8 Bolts, 26 SP
      Level 9 : 9 Bolts, 28 SP
      Level 10: 10 Bolts, 30 SP

      Thunder Storm

      Pre-requisites: Level 4 Lightning Bolt
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 1 Bolts, 29 SP per use
      Level 2 : 2 Bolts, 34 SP per use
      Level 3 : 3 Bolts, 39 SP per use
      Level 4 : 4 Bolts, 44 SP per use
      Level 5 : 5 Bolts, 49 SP per use
      Level 6 : 6 Bolts, 54 SP per use
      Level 7 : 7 Bolts, 59 SP per use
      Level 8 : 8 Bolts, 64 SP per use
      Level 9 : 9 Bolts, 69 SP per use
      Level 10: 10 Bolts, 74 SP per use

      Fire Bolt

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 1 Bolts, 12 SP
      Level 2 : 2 Bolts, 14 SP
      Level 3 : 3 Bolts, 16 SP
      Level 4 : 4 Bolts, 18 SP
      Level 5 : 5 Bolts, 20 SP
      Level 6 : 6 Bolts, 22 SP
      Level 7 : 7 Bolts, 24 SP
      Level 8 : 8 Bolts, 26 SP
      Level 9 : 9 Bolts, 28 SP
      Level 10: 10 Bolts, 30 SP

      Fire Ball

      Pre-requisites: Level 4 Fire Bolt
      Active or Passive?: Active
      SP Use: 25 SP

      Level 1 : 95% Damage
      Level 2 : 100% Damage
      Level 3 : 105% Damage
      Level 4 : 110% Damage
      Level 5 : 115% Damage
      Level 6 : 120% Damage
      Level 7 : 125% Damage
      Level 8 : 130% Damage
      Level 9 : 135% Damage
      Level 10: 140% Damage

      Fire Wall

      Pre-requisites: Level 5 Fire Ball, Level 1 Sight
      Active or Passive?: Active
      SP Use: 40 SP

      Level 1 : 3 Hits, 4 Second duration, 2 second casting time
      Level 2 : 4 Hits, 8 Second duration, 1.85 second casting time
      Level 3 : 5 Hits, 12 Second duration, 1.7 second casting time
      Level 4 : 6 Hits, 16 Second duration, 1.55 second casting time
      Level 5 : 7 Hits, 20 Second duration, 1.4 second casting time
      Level 6 : 8 Hits, 24 Second duration, 1.25 second casting time
      Level 7 : 9 Hits, 28 Second duration, 1.1 second casting time
      Level 8 : 10 Hits, 32 Second duration, 0.95 second casting time
      Level 9 : 11 Hits, 36 Second duration, 0.8 second casting time
      Level 10: 12 Hits, 40 Second duration, 0.65 second casting time

      Stone Curse

      Pre-requisites: None
      Active or Passive?: Active
      SP Use: Varying SP Use, Red Gemstone

      Level 1 : 24% Chance to Petrify, 25 SP per cast
      Level 2 : 28% Chance to Petrify, 24 SP per cast
      Level 3 : 32% Chance to Petrify, 23 SP per cast
      Level 4 : 36% Chance to Petrify, 22 SP per cast
      Level 5 : 40% Chance to Petrify, 21 SP per cast
      Level 6 : 44% Chance to Petrify, 20 SP per cast
      Level 7 : 48% Chance to Petrify, 19 SP per cast
      Level 8 : 52% Chance to Petrify, 18 SP per cast
      Level 9 : 56% Chance to Petrify, 17 SP per cast
      Level 10: 60% Chance to Petrify, 16 SP per cast

      Heal

      Pre-Requisites: None
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : 13 SP
      Level 2 : 16 SP
      Level 3 : 19 SP
      Level 4 : 22 SP
      Level 5 : 25 SP
      Level 6 : 28 SP
      Level 7 : 31 SP
      Level 8 : 34 SP
      Level 9 : 37 SP
      Level 10: 40 SP

      Divine Protection

      Pre-Requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : DEF +3
      Level 2 : DEF +6
      Level 3 : DEF +9
      Level 4 : DEF +12
      Level 5 : DEF +15
      Level 6 : DEF +18
      Level 7 : DEF +21
      Level 8 : DEF +24
      Level 9 : DEF +28
      Level 10: DEF +30

      Demonbance

      Pre-Requisites: Level 3 Divine Protection
      Active or Passive?: Passive
      SP Use: None

      Level 1 : ATK +3
      Level 2 : ATK +6
      Level 3 : ATK +9
      Level 4 : ATK +12
      Level 5 : ATK +15
      Level 6 : ATK +18
      Level 7 : ATK +21
      Level 8 : ATK +24
      Level 9 : ATK +28
      Level 10: ATK +30

      Ruwach

      Pre-Requisites: None
      Active or Passive?: Active
      SP Use: 10 SP

      Level 1 : Lets you use Ruwach

      Signum Crucis

      Pre-Requisites: Level 3 Demon Bane
      Active or Passive?: Active
      SP Use: 35

      Level 1 : -12 DEF to every Undead/Dark enemy you see, 27% success chance
      Level 2 : -14 DEF to every Undead/Dark enemy you see, 29% success chance
      Level 3 : -16 DEF to every Undead/Dark enemy you see, 31% success chance
      Level 4 : -18 DEF to every Undead/Dark enemy you see, 33% success chance
      Level 5 : -20 DEF to every Undead/Dark enemy you see, 35% success chance
      Level 6 : -22 DEF to every Undead/Dark enemy you see, 37% success chance
      Level 7 : -24 DEF to every Undead/Dark enemy you see, 39% success chance
      Level 8 : -26 DEF to every Undead/Dark enemy you see, 41% success chance
      Level 9 : -28 DEF to every Undead/Dark enemy you see, 43% success chance
      Level 10: -30 DEF to every Undead/Dark enemy you see, 45% success chance

      Angelus

      Pre-Requisites: Level 3 Divine Protection
      Active or Passive?: Active
      SP Use: 40 SP

      Level 1 : 105% VIT defense to you and your party, 30 Second Duration
      Level 2 : 110% VIT defense to you and your party, 60 Second Duration
      Level 3 : 115% VIT defense to you and your party, 90 Second Duration
      Level 4 : 120% VIT defense to you and your party, 120 Second Duration
      Level 5 : 125% VIT defense to you and your party, 150 Second Duration
      Level 6 : 130% VIT defense to you and your party, 180 Second Duration
      Level 7 : 135% VIT defense to you and your party, 210 Second Duration
      Level 8 : 140% VIT defense to you and your party, 240 Second Duration
      Level 9 : 145% VIT defense to you and your party, 270 Second Duration
      Level 10: 150% VIT defense to you and your party, 300 Second Duration

      Blessing

      Pre-Requisites: Level 5 Divine Protection
      Active or Passive?: Active
      SP Use: Varying SP use

      Level 1 : STR, INT, and DEX +1, 28 SP per use, 60 Second Duration
      Level 2 : STR, INT, and DEX +2, 32 SP per use, 80 Second Duration
      Level 3 : STR, INT, and DEX +3, 36 SP per use, 100 Second Duration
      Level 4 : STR, INT, and DEX +4, 40 SP per use, 120 Second Duration
      Level 5 : STR, INT, and DEX +5, 44 SP per use, 140 Second Duration
      Level 6 : STR, INT, and DEX +6, 48 SP per use, 160 Second Duration
      Level 7 : STR, INT, and DEX +7, 52 SP per use, 180 Second Duration
      Level 8 : STR, INT, and DEX +8, 56 SP per use, 200 Second Duration
      Level 9 : STR, INT, and DEX +9, 60 SP per use, 220 Second Duration
      Level 10: STR, INT, and DEX +10, 64 SP per use, 240 Second Duration

      Increase Agility

      Pre-Requisites: Level 1 Heal
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : AGI +3, 18 SP per use, 60 Second Duration
      Level 2 : AGI +4, 21 SP per use, 80 Second Duration
      Level 3 : AGI +5, 24 SP per use, 100 Second Duration
      Level 4 : AGI +6, 27 SP per use, 120 Second Duration
      Level 5 : AGI +7, 30 SP per use, 140 Second Duration
      Level 6 : AGI +8, 33 SP per use, 160 Second Duration
      Level 7 : AGI +9, 36 SP per use, 180 Second Duration
      Level 8 : AGI +10, 39 SP per use, 200 Second Duration
      Level 9 : AGI +11, 42 SP per use, 220 Second Duration
      Level 10: AGI +12, 45 SP per use, 240 Second Duration

      Decrease Agility

      Pre-Requisites: Level 1 Increase AGI
      Active or Passive?: Active
      SP Use: Varying SP Use

      Level 1 : AGI -3, 15 SP per use, 53% Success Chance, 40 Second Duration
      Level 2 : AGI -4, 17 SP per use, 56% Success Chance, 50 Second Duration
      Level 3 : AGI -5, 19 SP per use, 59% Success Chance, 60 Second Duration
      Level 4 : AGI -6, 21 SP per use, 62% Success Chance, 70 Second Duration
      Level 5 : AGI -7, 23 SP per use, 65% Success Chance, 80 Second Duration
      Level 6 : AGI -8, 25 SP per use, 68% Success Chance, 90 Second Duration
      Level 7 : AGI -9, 27 SP per use, 71% Success Chance, 100 Second Duration
      Level 8 : AGI -10, 29 SP per use, 74% Success Chance, 110 Second Duration
      Level 9 : AGI -11, 31 SP per use, 77% Success Chance, 120 Second Duration
      Level 10: AGI -12, 33 SP per use, 80% Success Chance, 130 Second Duration

      Aqua Benedicta

      Pre-Requisites: None
      Active or Passive?: Active
      SP Use: 10

      Level 1 : Can create Holy Water

      Note: This skill requires you to stand in water

      Pneuma

      Pre-Requisites: Ruwach Level 1
      Active or Passive?: Active
      SP Use: 10

      Level 1 : Activates Pneuma

      Cure

      Pre-Requisites: Level 2 Heal
      Active or Passive?: Active
      SP Use: 15

      Level 1 : Cures Silence, Chaos, Blind

      Teleportation

      Pre-Requisites: Level 1 Ruwach
      Active or Passive?: Active
      SP Use: 9 SP

      Level 1 : Warps to random position on map
      Level 2 : Warps to Save Point

      Warp Portal

      Pre-Requisites: Level 2 Teleportation
      Active or Passive?: Active
      SP Use: Varying SP Use, 1 Blue Gem

      Level 1 : Creates Warp Portal to Save Point, 35 SP per use
      Level 2 : Creates Warp Portal, 1 memo point allowed, 32 SP per use
      Level 3 : Creates Warp Portal, 2 memo points allowed, 29 SP per use
      Level 4 : Creates Warp Portal, 3 memo points allowed, 26 SP per use

      Enlarge Weight Limit

      Pre-Requisites: None
      Active or Passive?: Passive
      SP Use: None

      Level 1 : +100
      Level 2 : +200
      Level 3 : +300
      Level 4 : +400
      Level 5 : +500
      Level 6 : +600
      Level 7 : +700
      Level 8 : +800
      Level 9 : +900
      Level 10: +1000

      Pushcart

      Pre-Requisites: Increase Weight Limit Level 5
      Active or Passive?: Passive
      SP Use: None

      Level 1 : 55% Walking Speed
      Level 2 : 60% Walking Speed
      Level 3 : 65% Walking Speed
      Level 4 : 70% Walking Speed
      Level 5 : 75% Walking Speed
      Level 6 : 80% Walking Speed
      Level 7 : 85% Walking Speed
      Level 8 : 90% Walking Speed
      Level 9 : 95% Walking Speed
      Level 10: 100% Walking Speed

      Identify

      Pre-Requisites: None
      Active or Passive?: Active
      SP Use: 15 SP

      Level 1 : Identifies Items

      Discount

      Pre-Requisites: Increase Weight Limit Level 3
      Active or Passive?: Passive
      SP Use: None

      Level 1 : 7% Discount
      Level 2 : 9% Discount
      Level 3 : 11% Discount
      Level 4 : 13% Discount
      Level 5 : 15% Discount
      Level 6 : 17% Discount
      Level 7 : 19% Discount
      Level 8 : 21% Discount
      Level 9 : 23% Discount
      Level 10: 24% Discount

      Overcharge

      Pre-Requisites: Discount Level 3
      Active or Passive?: Passive
      SP Use: None

      Level 1 : 7% Overcharge
      Level 2 : 9% Overcharge
      Level 3 : 11% Overcharge
      Level 4 : 13% Overcharge
      Level 5 : 15% Overcharge
      Level 6 : 17% Overcharge
      Level 7 : 19% Overcharge
      Level 8 : 21% Overcharge
      Level 9 : 23% Overcharge
      Level 10: 24% Overcharge

      Vending

      Pre-Requisites: Pushcart Level 3
      Active or Passive?: Active
      SP Use: 30 SP

      Level 1 : Can sell 3 items at a time
      Level 2 : Can sell 4 items at a time
      Level 3 : Can sell 5 items at a time
      Level 4 : Can sell 6 items at a time
      Level 5 : Can sell 7 items at a time
      Level 6 : Can sell 8 items at a time
      Level 7 : Can sell 9 items at a time
      Level 8 : Can sell 10 items at a time
      Level 9 : Can sell 11 items at a time
      Level 10: Can sell 12 items at a time

      Mammonite

      Pre-Requisites: None
      Active or Passive?: Active
      SP Use: 5 SP

      Level 1 : 150% Damage, 100z per use
      Level 2 : 200% Damage, 200z per use
      Level 3 : 250% Damage, 300z per use
      Level 4 : 300% Damage, 400z per use
      Level 5 : 350% Damage, 500z per use
      Level 6 : 400% Damage, 600z per use
      Level 7 : 450% Damage, 700z per use
      Level 8 : 500% Damage, 800z per use
      Level 9 : 550% Damage, 900z per use
      Level 10: 600% Damage, 1000z per use


      Leveling Guide

      1-16 : I will say alomst anywhere that is Novice Friendly. Kill
      monsters like Poring, eggs, Picky, Drop, Willow and Pupa until
      you are confident enough to take on Rocker and Thief Bug.
      16-50 : Drainage/Prontera Sewer/Culvert. Pecopeco and Ants are good
      too. You can also try Rockers, spore and Hornets.
      50-60+ : Elder Willow, Hodes or Byalan 1 and 2. Drainliars in Coal Mine
      1 or Mjolnir Waste Pit are good too. Sphinx 1 is a good choie
      if you could dodge Zeroms and Fly away from Requie.
      60-70+ : Drainliars and Golems


      Equipments

      I will only list those equipments that I recommend you to use. Please
      note that Super Novice can only use equipments that Novice can use.

      Headgear

      Novice Egg Cap

      Sword

      Sword
      Falchion
      Blade
      Rapier
      Scimiter
      Orcish Sword
      Ring Pommel Saber

      Axe

      Axe
      Orcish Axe

      Knife

      Novice Knife

      Mace

      Club
      Mace
      Smasher

      Wand

      Rod
      Wand

      Shield

      Novice Guard

      Armor

      Novice Breastplate
      Novice Plate

      Robe

      Novice Hood

      Shoes

      Novice Boots

      Accessory

      Novice Armlet


      Contact

      Any question or comment please e-mail me at: <!-- e --><a href="mailto:ragnaroknike@msn.com">ragnaroknike@msn.com</a><!-- e -->
      <!-- e --><a href="mailto:ragnaroknike@yahoo.co.uk">ragnaroknike@yahoo.co.uk</a><!-- e -->


      Thanks & Credits

      = Thanks to Weggy FAQ on the skills of the first class job.
      = Thanks to Gravity for creating RO.
      = Thanks to Rezocloud for making KDRO, private server.
      = Thanks to gamefaq for posting this FAQ.
      = Thanks to <!-- m --><a class="postlink" href="http://rocards.de">http://rocards.de</a><!-- m --> for imformation on Equipments.
      = Thanks to My brother (Matrix Dragon) for creating the first Super
      Novice Guide.
      = Thanks to you all for reading this FAQ.

      1 ответ Последний ответ Ответить Цитировать 0
      • Angel of DarkA Не в сети
        Angel of Dark
        отредактировано

        эээ по русски бы...

        1 ответ Последний ответ Ответить Цитировать 0
        • CliffC Не в сети
          Cliff
          отредактировано

          Ничего интересного. кг/ам.

          1 ответ Последний ответ Ответить Цитировать 0
          • -FoG-- Не в сети
            -FoG-
            отредактировано

            Порадовали места кача, особенно 60-70+ : Drainliars and Golems :))))) я их еще новисом убивал 🙂
            <!-- m --><a class="postlink" href="http://www.gamefaqs.com/computer/doswin/game/561051.html">http://www.gamefaqs.com/computer/doswin ... 61051.html</a><!-- m -->
            Вот тут просто тонны инфы по каждому классу+гайды
            Гайд взят именно оттуда 🙂

            1 ответ Последний ответ Ответить Цитировать 0
            • koer11K Не в сети
              koer11
              отредактировано

              Не воспринимайте всё инфу негативно, тут есть и много полезного, каждый видит своё, мне лично больше всего нравиться как расписанна работа скилов, может это тоже кому то пригодиться, чтоб не лазить по форумам всех профессий

              1 ответ Последний ответ Ответить Цитировать 0
              • vegaV Не в сети
                vega
                отредактировано

                Strong character in PvP mode (for VIT & DEX build).

                -->good one...=)))

                Type the following sentences in public channel:
                Can you hear my voice, Angel? ^^;
                I am Super Novice PlayerNameYeah~
                Help me please~

                -->The command set is different on MOTR...

                • Secret 5
                  People said that something special will be given to the Super Novice
                  if the Super Novice is able to avoid a single death.

                -->If you get to SN with out ever being killed, you get +5 to every stat...until the first death...

                1 ответ Последний ответ Ответить Цитировать 0
                • NainyanN Не в сети
                  Nainyan
                  отредактировано

                  INT (Intelligence)

                  Most Super Novice does not up INT as there* is no use.* ...
                  However, it is useless in most case.

                  :lol: :lol: :lol: :lol: :lol:
                  )))))))))))))))))))))))))

                  1 ответ Последний ответ Ответить Цитировать 0
                  • koer11K Не в сети
                    koer11
                    отредактировано

                    @vega:

                    Type the following sentences in public channel:
                    Can you hear my voice, Angel? ^^;
                    I am Super Novice PlayerNameYeah~
                    Help me please~

                    -->The command set is different on MOTR...

                    вот это уже интересно, и здесь видно, что 3 строки вызова стил боди
                    Да услышит на Спакум, неужели трудно поменять 4 строчки на 3 😢
                    Давались же ссылы и на другие ресурсы с подтверждением о 3 строчках вызова 😢

                    1 ответ Последний ответ Ответить Цитировать 0
                    • CliffC Не в сети
                      Cliff
                      отредактировано

                      Поддержите, может быть тут нас услышат.

                      1 ответ Последний ответ Ответить Цитировать 0
                      • CliffC Не в сети
                        Cliff
                        отредактировано

                        Типа всем, кроме нас с Муном, пофиг, что Angel Fury работает не правильно?
                        Явно, что двоих нас Спак не слушает и фиксить скилл отказывается.

                        1 ответ Последний ответ Ответить Цитировать 0
                        • SindaerS Не в сети
                          Sindaer
                          отредактировано

                          достали постить гайды на английском...
                          у нас все таки русский сервер, если постишь - переведи
                          я лично нифига из гайда не понял ) кроме разве что цифр )

                          1 ответ Последний ответ Ответить Цитировать 0
                          • koer11K Не в сети
                            koer11
                            отредактировано

                            @Sindaer:
                            достали постить гайды на английском...

                            у нас все таки русский сервер, если постишь - переведи
                            я лично нифига из гайда не понял ) кроме разве что цифр )

                            И это радует :lol:

                            Я не злой, я былый и пушистый - просто болею :lol:

                            1 ответ Последний ответ Ответить Цитировать 0
                            • InspiI Не в сети
                              Inspi
                              отредактировано

                              В этом гайде самое ценное - цифры в описании скилов, однако.. :))


                              И вообще достали уже транслитчики из России в РО.
                              Достали писаки с двойкой по русскому, достали знакомиться словом "лвл?",
                              достали кидалы и МВП из бранчей, отдельные недоделаные хантеры и лутеры..
                              Да много что достало.. Так бы и поHELLил бы plizzzzzz всех.

                              Но это другая песня.. :))

                              1 ответ Последний ответ Ответить Цитировать 0
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