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    Механик

    Запланировано Прикреплена Закрыта Перенесена Торговая Федерация
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    • AbelA Не в сети
      Abel
      отредактировано

      стр инт вит + немного аги и декс? 🙂 по мне так проще будет качать саппорт-танка с хайлевел вит (в маунте лучший танк), но с фиксами няшек такой билд реально прокачать только если будут брать как саппорт с функцией поринга

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      • BuildyB Не в сети
        Buildy
        отредактировано

        Abel Netroid, ну да, примерно так.
        Под "совершенно другой" я подразумевал в 100 раз большее количество инты, чем есть сейчас.

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        • A Не в сети
          Aritsu
          отредактировано

          тюрельки тестил кто то?оч интересно что как=)

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          • M Не в сети
            Mellenah
            отредактировано

            Да, нынешние МС получаются запоратыми механиками, если на то пошло. Или брать тупо топорную ветку и танк на роботе.

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            • Drunk PunkD Не в сети
              Drunk Punk Заблокирован
              отредактировано

              Я тоже так думал, но если прикинуть, то впринципе суицидотопорщщики должны выходить не плохие - впринципе=)

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              • M Не в сети
                Mellenah
                отредактировано

                Нашел на ютубе Механика. Билд: 100 Стр, ~90 аги, Вит и 60 дексы.
                Не плохо отжигал парень. Был без робота.

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                • КошмошК Не в сети
                  Кошмош
                  отредактировано

                  @Mellenah:
                  Нашел на ютубе Механика. Билд: 100 Стр, ~90 аги, Вит и 60 дексы.

                  Не плохо отжигал парень. Был без робота.
                  Мувик в студию.
                  Да и вообще хотелось бы побольше посмотреть мувиков с Механиками. Кидайте, что найдете.

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                  • M Не в сети
                    Mellenah
                    отредактировано

                    На ютубе этих роликов (особенно с ГВ) дофига:)

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                    • КошмошК Не в сети
                      Кошмош
                      отредактировано

                      Да я смотрел, но выцедить оттуда что то действительно стоящее дост. сложно.

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                      • M Не в сети
                        Mellenah
                        отредактировано

                        Ок, постараюсь вечерком кинуть ссылку.

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                        • enzymE Не в сети
                          enzym
                          отредактировано

                          так как никто не решился запилить сюда описание скилов Механика, сделаю это сам.

                          Acceleration
                          Increases the Madogear's movement speed for a short duration.
                          Type: Supportive Skill
                          Levels: 3
                          SP Cost: 20 * Skill level
                          Cast Time: 0 seconds
                          Cast Delay: 0 seconds
                          Cooldown: 0 seconds
                          Duration: Skill level * 30 seconds
                          Target: Self
                          Catalyst: 1 Magic Gear Fuel
                          Equipment: Accelerator

                          Analyze
                          Analyze the target's status and decrease its DEF and MDEF
                          Analyze the target's status and decrease the DEF and MDEF of the target.
                          This skill works on Boss protocol monsters.
                          Level DEF \ MDEF decrease
                          1 -14%
                          2 -28%
                          3 -42%
                          Type: Active Skill
                          Levels: 3
                          SP Cost: 30
                          Cast Time: 1 sec (fixed)
                          Cast Delay: 1 sec
                          Cooldown: 0 sec
                          Duration: 20 sec
                          Target: Enemy
                          Range: 9 cells
                          Catalyst: 1 Magic Gear Fuel

                          Arm Cannon
                          Fires upon an enemy using a large cannon mounted on the mado gear.
                          Fires upon the enemy using a large cannon mounted on the Madogear's arm.
                          Damage decreases as the enemy's size becomes larger.
                          Damage is increased against monsters weak to Holy/Shadow element if using appropriate cannonballs.
                          Being a Forced Neutral skill, it is reduced by Ghost property.
                          This skill deals 0.05x more damage for every base level over 99.
                          Ignores enemy's FLEE.
                          Level Range ATK Small ATK Medium ATK Large
                          1 7x7 cells 700% 600 % 500%
                          2 5x5 cells 1200% 1000% 800%
                          3 3x3 cells 1500% 1400% 1000%
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 15 + (Skill Level * 15)
                          Cast Time: 1.2 + (Skill Level * .2) (Uninterruptable)
                          Cast Delay: 0.5 * (2)^Skill Level-1
                          Cooldown: 0 sec
                          Target: Ground
                          Range: 7 cells
                          Area: Varies
                          Element: Neutral
                          Catalyst: 1 Magic Gear Fuel
                          Ammunition: Cannonball
                          Notes
                          This attack counts as a physical attack despite being a projectile, therefore it will proc gear such as the Rideword Hat and the Nidhoggur Shadow Garb.
                          In some situations, lower levels of Arm Cannon may be preferrable due to the increased area of effect and faster cast time/delay. It's often worth considering which is more efficient before any serious levelling attempts.
                          This skill has two damage parts:
                          1st) Is based on Cannon Ball equipped and Mechanic's stats, isn't increased or reduced by anything except Property, enemy Def is subtracted from this part of damage.
                          2nd) Is based on Mechanic's Attack power, ins't increased or reduced by cards or equips that affect damage in % (Hidra, Archer Skeleton, Thara, Beret, Horn, Alligator, Asprika, Blinding Mist...). Can acquire weapon's Element and has
                          damage penalty dependent of Enemy Size and Type of Weapon used, also enemy Def is just subtracted from this part o damage.

                          Axe Boomerang
                          Throws an axe at long range dealing damage and knockback. The weight of your axe increases your damage.
                          Throws an axe to deal damage and knock back the enemy. The heavier the axe, the more damage dealt.
                          This skill deals 0.05x more damage for every base level over 99.
                          Level ATK Range Knockback
                          1 200% + Axe Weight 4 cells 2 cells
                          2 240% + Axe Weight 5 cells 3 cells
                          3 280% + Axe Weight 6 cells 4 cells
                          4 320% + Axe Weight 7 cells 5 cells
                          5 360% + Axe Weight 8 cells 6 cells
                          Type: Offensive Skill
                          Levels: 5
                          SP Cost: 18 + (Skill Level * 2)
                          Cast Time: 0 sec
                          Cast Delay: 1 sec
                          Cooldown: 5 sec
                          Target: Enemy
                          Range: 3 + Skill Level
                          Weapon: Axe

                          Axe Mastery (Mechanic)
                          Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Increases ATK and HIT when the player equips an Axe or a Mace.
                          This is a Weapon Mastery type skill.
                          Level ATK HIT
                          1 5 3
                          2 10 6
                          3 15 9
                          4 20 12
                          5 25 15
                          6 30 18
                          7 35 21
                          8 40 24
                          9 45 27
                          10 50 30
                          Type: Passive Skill
                          Levels: 10
                          Weapon: Axe or Mace
                          Notes
                          At level 10, Axe Mastery appears to give +20 Hit and +40(?) Attack with Maces.

                          Axe Tornado
                          Spins rapidly like a whirlwind with an axe striking all targets around you. The VIT stat increases your damage.
                          Spins about with an Axe to create a tornado which deals damage to all surrounding enemies.
                          ATK increases by 1% for every point of VIT the caster has.
                          This skill deals 1.5x more damage if used with Wind property weapon or endow.
                          This skill is modified by base level / 100 damage.
                          Monsters closer to the player receive more damage than those farther away.
                          This skill does not hit players using Hide.
                          This skill can be used while riding a Madogear.
                          Level 5x5 AoE Damage 7x7 AoE Damage
                          1 300% 0%
                          2 400% 0%
                          3 500% 350%
                          4 600% 425%
                          5 700% 500%
                          Type: Offensive Skill
                          Levels: 5
                          SP Cost: 16 + (Skill Level * 2)
                          HP Cost: Skill Level * 20
                          Cast Time: 0 sec
                          Cast Delay: 0.8 sec
                          Cooldown: 4.5 - (0.5*SkillLevel) sec
                          Target: Self
                          Area: Varies
                          Weapon: Axe

                          Back Slide (Mechanic)
                          Move the Madogear quickly backwards.
                          Moves the Madogear 7 cells backwards. This skill functions properly in WoE.
                          The caster does not have to use Hover in order to use this skill.
                          Type: Active Skill
                          Levels: 1
                          SP Cost: 5
                          Cast Time: 0 sec
                          Cast Delay: 0.5 sec
                          Cooldown: 0 sec
                          Target: Self
                          Range: 7 cells
                          Catalyst: 1 Magic Gear Fuel

                          Cooldown
                          Removes Overheat status from the Madogear.
                          Cooldown resets the overheat counter, which prevents overheating from occurring. It does not cure the overheat status.
                          Type: Supportive Skill
                          Levels: 1
                          SP Cost: 20
                          Cast Time: 0 sec
                          Cast Delay: 0.5 sec
                          Cooldown: 0 sec
                          Target: Self
                          Catalyst: 2 Magic Gear Fuel
                          Equipment: Cooling Device

                          Divest FAW
                          Allows the user to remove a FAW from the ground.
                          Removes a FAW that has been constructed. Can also be used to remove enemy FAWs.
                          Type: Active Skill
                          Levels: 1
                          SP Cost: 15
                          Cast Time: ?
                          Cast Delay: ?
                          Target: FAW
                          Range: 2 cells
                          Catalyst: 1 Wrench

                          Elemental Shift
                          Change the Madogear's elemental property.
                          Changes the Madogear's armor's elemental property. The stone used to cast the spell determines the new elemental property.
                          Level Element
                          1 Fire
                          2 Earth
                          3 Wind
                          4 Water
                          Type: Active Skill
                          Levels: 4
                          SP Cost: 100
                          Cast Time: 3 sec
                          Cast Delay: 2 sec
                          Cooldown: 0 sec
                          Duration: 300 sec
                          Target: Self
                          Catalyst: 2 Magic Gear Fuel, 1 of any of: Flame Heart, Mystic Frozen, Great Nature, or Rough Wind
                          Equipment: Shape Shifter

                          FAW Magic Decoy
                          Construct a FAW which will use long distance magic attacks against enemies.
                          Creates a Fixed Automatic Weapon (FAW) that attacks enemies with long distance magic attacks. A maximum of 2 FAWs can be set at any given time.
                          The element of magic used depends on the elemental stone used to create the FAW.
                          Level MATK Duration
                          1 +300 10 sec.
                          2 +350 15 sec.
                          3 +400 20 sec.
                          4 +450 25 sec.
                          5 +500 30 sec.
                          Type: Active Skill
                          Levels: 3
                          SP Cost: 35 + (Skill Level * 5)
                          Cast Time: ?
                          Cast Delay: ?
                          Duration: 5 sec. + (Skill Level * 5 sec.)
                          Target: Ground
                          Range: ?
                          Catalyst: 2 Iron, 1 Brigan, 1 of any of: Red Blood, Crystal Blue, Green Live, or Wind of Verdure
                          Required Item: Oridecon Hammer, Mini Furnace

                          FAW Silver Sniper
                          Construct a FAW which will use long distance attacks against enemies.
                          Creates a Fixed Automatic Weapon (FAW) that attacks enemies with long distance physical attacks. A maximum of 2 FAWs can be set at any given time
                          Level ATK Duration
                          1 +0 10 sec.
                          2 +100 15 sec.
                          3 +200 20 sec.
                          4 +300 25 sec.
                          5 +400 30 sec.
                          Type: Active Skill
                          Levels: 5
                          SP Cost: 20 + (Skill Level * 5)
                          Cast Time: ?
                          Cast Delay: ?
                          Duration: 5 sec. + (Skill Level * 5 sec.)
                          Target: Ground
                          Range: ?
                          Catalyst: 2 Steel, 1 Iron
                          Required Item: Oridecon Hammer, Mini Furnace

                          Fire Earth Research
                          Increase ATK up to +50 and DEF up to +30 against Fire and Earth property monsters.
                          Increase damage dealt to Fire and Earth element monsters.
                          Decreases damage received from Fire and Earth element monsters.
                          This is a Weapon Mastery type skill.
                          Level ATK Resistance
                          1 +10 +10
                          2 +20 +20
                          3 +30 +30
                          4 +40 +40
                          5 +50 +50
                          Type: Passive Skill
                          Levels: 5

                          Flame Launcher
                          Set enemies on fire with a flamethrower, has a chance to cause Burning status.
                          Deals fire property damage to all enemies in range.
                          Inflicts Burning status at a high rate.
                          This skill deals 0.05x more damage for every base level over 99.
                          Level ATK Burning chance
                          1 600% 60%
                          2 900% 70%
                          3 1200% 80%
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 20
                          Cast Time: 0.6 sec + (Skill Level * 0.6 sec) (uninterruptable)
                          Cast Delay: 2.0 - (Skill Level * 0.5 sec)
                          Cooldown: 0 sec
                          Target: Enemy
                          Range: 5 cells
                          Area: 5x3
                          Element: Fire
                          Status: Burning
                          Equipment: Flamethrower
                          Notes
                          This skill requires a Flamethrower to be in the player's inventory in order to be used. The Flamethrower does not need to be equipped, just carried. This does not count for items stored in the Cart.
                          The area of effect is 5x3, which is a fairly unusual damage radius for an attacking skill. When cast on a distant target, it will hit everything in a straight line between the caster and the target.
                          This skill has a 'dead zone' at it's maximum range. It will fire at targets 5 squares away from the player, but only cause damage to those within 4 squares.

                          Front Slide
                          Move the Madogear quickly forward.
                          Moves the Madogear 7 cells forwards. This skill does function properly in WoE.
                          The caster does not have to use Hover in order to use this skill.
                          Type: Active Skill
                          Levels: 1
                          SP Cost: 5
                          Cast Time: 0 sec
                          Cast Delay: 0.5 sec
                          Cooldown: 0 sec
                          Target: Self
                          Range: 7 cells
                          Catalyst: 1 Magic Gear Fuel

                          Hover
                          Make the Madogear hover over the ground to avoid traps and magic attacks.
                          Makes the Madogear hover over the ground, allowing the Mechanic to avoid traps and any magic attacks.
                          This skill does not currently work properly in iRO: It does not avoid Ranger traps or magic attacks of any kind.
                          Slightly increases movement speed.
                          Type: Active Skill
                          Levels: 1
                          SP Cost: 25
                          Cast Time: 0 sec
                          Cast Delay: 0 sec
                          Cooldown: 0 sec
                          Duration: 30 sec
                          Target: Self
                          Range: 7 cells
                          Catalyst: 1 Magic Gear Fuel
                          Equipment: Hovering Booster

                          Ice Launcher
                          Shoots very cold gas onto enemies to deal damage, has a chance to cause Freezing\Frozen statuses.
                          Deals water property damage to all enemies in range.
                          May inflict Freezing/Frozen status.
                          This skill deals 0.05x more damage for every base level over 99.
                          Requires player to be in a Madogear. Consumes 1 Liquid Condensed Bullet and 1 Magic Gear Fuel.
                          Level Range ATK Freezing status chance Frozen status chance
                          1 5x5 cells 600% 30% 10%
                          2 7x7 cells 900% 40% 20%
                          3 9x9 cells 1200% 50% 30%
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 20
                          Cast Time: 1 sec (uninterruptible)
                          Cast Delay: Skill Level * 1 sec
                          Cooldown: 0 sec
                          Target: Ground
                          Range: 7 cells
                          Area: Varies
                          Element: Water
                          Status: Freezing/Frozen
                          Catalyst: 1 Liquid Condensed Bullet, 1 Magic Gear Fuel

                          Infrared Scan
                          Reveals all enemies in a large area, and may decrease their FLEE.
                          Scans a 15x15 cell range around the caster to reveal any hidden enemies.
                          Has a 50% chance to decrease the FLEE of any enemies in the skill's range by 30%.
                          Type: Active Skill
                          Levels: 1
                          SP Cost: 45
                          Cast Time: 1 sec (fixed)
                          Cast Delay: 0.5 sec
                          Cooldown: 15 sec
                          Target: Self
                          Area: 15x15

                          Knuckle Boost
                          Shoot a rocket fist at a far away enemy
                          Deals long range physical damage to a single target.
                          ATK is increased by 1% for every point of DEX.
                          This skill deals 0.05x more damage for every base level over 99.
                          Level ATK
                          1 300%
                          2 400%
                          3 500%
                          4 600%
                          5 700%
                          Type: Offensive Skill
                          Levels: 5
                          SP Cost: 5 + (Skill Level * 5)
                          Cast Time: 0.5 sec.
                          Cast Delay: 0 sec
                          Cooldown: 0 sec
                          Target: Self
                          Range: 11 cells

                          Madogear License
                          Decreases the movement speed penalty when operating a Madogear. Increases ATK by a small amount.
                          Enables the use of madogear, increases ATK, and decreases the movement speed penalty while mounted on madogear.
                          This is a Weapon Mastery-type skill.
                          Level Bonus ATK Movement Speed Penalty
                          1 15 40%
                          2 30 30%
                          3 45 20%
                          4 60 10%
                          5 75 0%
                          Type: Passive Skill
                          Levels: 5

                          Magnetic Field
                          Immobilizes all enemies in an area and continuously drains their SP
                          Immobilizes all players within the skill's range including the caster.
                          Players within the skill's range have their SP decreased continuously.
                          This skill does not affect players using Hover.
                          Level Area SP drained per second
                          1 3x3 cells 17
                          2 5x5 cells 20
                          3 7x7 cells 23
                          Type: Active Skill
                          Levels: 3
                          SP Cost: 90
                          Cast Time: 0.5 sec * Skill Level (Fixed)
                          Cast Delay: 0 sec
                          Cooldown: 300 sec
                          Duration: 15 sec
                          Target: Self
                          Area: Varies
                          Catalyst: 3 Magic Gear Fuel
                          Equipment: Magnetic Field Generator

                          Neutral Barrier
                          Protects against ranged physical and magical attacks in an area around the caster.
                          Generates a 3x3 area around the caster that blocks all ranged physical and magical damage. Area will stay centered on the caster even if the player moves.
                          Applies to the caster and all players/allies/enemies inside the area of effect.
                          Requires player to be in a Madogear and have Barrier Builder equipped or in inventory. Consumes 1 Magic Gear Fuel.
                          Level 1 2 3
                          Duration (seconds) 30 45 60
                          Cast Time (seconds) 0.5 1.0 1.5
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 90
                          Cast Time: 0.5 sec * Skill Level (Fixed) (Interruptible)
                          Cast Delay: 0 sec
                          Cooldown: 120 sec
                          Duration: 15 + (Skill level * 15)
                          Target: Self
                          Area: 3x3 cells
                          Catalyst: 1 Magic Gear Fuel
                          Equipment: Barrier Builder
                          Notes
                          Works similar to how Pneuma behaves, but blocks physical and magical damage. Blocked damage will show as misses.
                          All players/monsters inside Neutral Barrier will also have all their own ranged physical/magical attacks miss on targets unless the attack cannot miss. (i.e. magic skills, Acid Bomb, Cart Cannon)
                          Does not prevent status effects, including ones caused by damage inflicting skills.
                          Monster skills cast within 3 cells are considered melee and will not be blocked, with a few exceptions like Clashing Spiral
                          Blocks damage from Earthquake. Does not block damage from Evil Land.

                          Pile Bunker
                          Attacks the target with many drills to cancel defensive magic.
                          Attacks the enemy with deadly drills to inflict damage and cancel defensive magic.
                          Nullifies Assumptio, Mental Strength, Millennium Shield, and Auto Guard if it is not blocked.
                          This skill is supposed to nullify Kyrie Eleison and Auto Guard, however it does not, since these skills can cause the attack to miss.
                          ATK bonus is increased by 1% for every point of STR
                          This skill deals 0.05x more damage for every base level over 99.
                          Level ATK Chance to cancel defensive magic
                          1 200% 20%
                          2 250% 35%
                          3 300% 50%
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 50
                          Cast Time: 0 sec
                          Cast Delay: 1 sec
                          Cooldown: 5 sec
                          Target: Enemy
                          Range: 3
                          Weapon: Pile Bunker

                          Power Swing
                          Strikes a target with an axe dealing damage and stun. There's a low chance to invoke Axe Boomerang.
                          Deals damage to the enemy.
                          May inflict the Stun status.
                          May cast Axe Boomerang upon hitting if used with an Axe.
                          ATK is increased by 1% for every point of STR and DEX.
                          This skill deals 0.05x more damage for every base level over 99.
                          Level ATK
                          1 200%
                          2 220%
                          3 240%
                          4 260%
                          5 280%
                          Type: Offensive Skill
                          Levels: 5
                          SP Cost: 8 + (Skill Level * 2)
                          Cast Time: 0 sec
                          Cast Delay: 0.5 sec
                          Cooldown: 0 sec
                          Target: Enemy
                          Status: Stun

                          Remodel Mainframe
                          Increases DEF and overheat limit while mounted on a Madogear.
                          Remodels the Madogear's mainframe to increase DEF and Overheat limit.
                          This is a Weapon Mastery type skill.
                          Level DEF Overheat limit
                          1 +4 +10
                          2 +7 +18
                          3 +11 +36
                          4 +15 +54
                          Type: Passive Skill
                          Levels: 4

                          Repair
                          Allows the user to recover HP of any allied Madogear user.
                          Restores HP to a player using a Madogear.
                          Level HP Recovered
                          1 6%
                          2 8%
                          3 12%
                          4 15%
                          5 18%
                          Type: Supportive Skill
                          Levels: 5
                          SP Cost: 20 + (Skill Level * 5)
                          Cast Time: 1 sec
                          Cast Delay: 1 sec
                          Cooldown: 0 sec
                          Target: Self or Ally
                          Range: 5 cells
                          Catalyst: 1 Magic Gear Fuel
                          Equipment: Repair Kit

                          Stealth Field
                          Gives all targets around the caster Cloaking status. Does not affect the caster.
                          Give all characters in a 3x3 area around the caster Semi-transparent status. Affected characters turn translucent and are immune to targeted skills.
                          Consumes 3% of the caster's Max SP every 3 seconds and reduces movement speed by 30%, but the caster does not receive any effects.
                          Type: Supportive Skill
                          Levels: 3
                          SP Cost: 50 + (Skill Level * 50)
                          Cast Time: 0.5 sec * Skill Level
                          Cast Delay: 0 sec
                          Cooldown: 120 sec
                          Duration: 10 sec + (Skill Level * 5 sec)
                          Target: Self
                          Area: 3x3 cells
                          Catalyst: 2 Magic Gear Fuel
                          Equipment: Camouflage Generator
                          Notes
                          If the caster's SP reaches 0, Stealth Field will cancel.
                          Stealth Field can be canceled manually by casting a second time (this feature currently does not work in iRO).

                          Suicidal Destruction
                          Detonates the mado gear causing horrific damage to the surrounding area.
                          Detonates the Madogear to cause horrific damage to all enemies in the surrounding area.
                          Caster will lose the Madogear and all SP.
                          Does not deal damage to the caster, except by Reflect Damage and Shadow Formation.
                          Current damage formula: (CurrentSP + totalVIT) * 20 * SkillLevel/3 * BaseLevel/100 +CurrentHP -EnemyTotalDef
                          Damage ignores reductions of demi-human, elemental, Size and Def.
                          Ignores enemy's FLEE
                          Level Area
                          1 5x5 cells
                          2 7x7 cells
                          3 9x9 cells
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 5
                          Cast Time: 4 sec - (Skill Level * .5) (uninterruptable)
                          Cast Delay: 0.5 sec
                          Cooldown: 0 sec
                          Target: Self
                          Area: Varies
                          Catalyst: 5 Magic Gear Fuel
                          Equipment: Suicidal Device

                          Vulcan Arm
                          Shoots enemies with a large calibur gun.
                          Attacks enemies using a large caliber gun mounted on the Madogear.
                          ATK is increased by 1% for every point of DEX.
                          This skill deals 0.05x more damage for every base level over 99.
                          Level ATK
                          1 100%
                          2 125%
                          3 150%
                          Type: Offensive Skill
                          Levels: 3
                          SP Cost: 2
                          Cast Time: 0 sec
                          Cast Delay: 0.5 sec
                          Cooldown: 0 sec
                          Target: Enemy
                          Range: 13 cells
                          Ammunition: Vulcan Bullet

                          дерево скилов

                          Job Bonuses Stat\Amount
                          STAT +1 +2 +3 +4 +5 +6 +7
                          STR 2 5 31 32 44 45
                          AGI 8 17 49
                          VIT 19 20 25 29 33 42 43
                          INT 10 13 21 37 38
                          DEX 9 22 48
                          LUK 1 7 14 26 34

                          своё ИМХО о скилах и их полезности пожалуй оставлю при себе, но при случае могу поделиться мнением :crazy:
                          зы: изменения после ребаланса тоже не писал, если надо могу добавить
                          зыы: весь эквип, необходимый для скилов, одевать необязательно, достаточно просто иметь его в инвентаре, что, несомненно, является хорошим плюсом

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                          • M Не в сети
                            Mellenah
                            отредактировано

                            Изюм, отпиши своё ИМХО. Очень интересно!!!

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                            • BuildyB Не в сети
                              Buildy
                              отредактировано

                              Как работает КТ на тестовом МОТРа? Влияют ли %-карты (гидры, рога бафа и тд)?

                              Потестил механика на реньюале - впечатления положительные, но весь потенциал чара явно раскрывается на 140+ лвлах.

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                              • enzymE Не в сети
                                enzym
                                отредактировано

                                Buildy, КТ не тестил, как то даже не задумывался о скилах МС-а.

                                @"Buildy":
                                Потестил механика на реньюале - впечатления положительные, но весь потенциал чара явно раскрывается на 140+ лвлах.
                                я бы сказал на 145+
                                Mellenah, нет уж, как нибудь попозже

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                                • M Не в сети
                                  mamataru
                                  отредактировано

                                  Так по какой ветке лучше идти и что от чего зависит?
                                  1)от чего зависит атака меха
                                  2) де покупать запчасти и топливо
                                  3)есть ли смысл качать топорщика?

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                                  • V Не в сети
                                    v1rus123
                                    отредактировано

                                    как всегда, один мусор в эфире, кто-нить может что- то дельное написать?
                                    -какие статы под какой билд
                                    -что от чего зависит (меха от инт, стр или лак)
                                    -работают ли скилы мса в мехе и тд.
                                    ПОЖАЛУЙСТА НЕ ПЕШИТЕ ФИГНЮ ТЕ КТО НЕЗНАЕТ, ОЧЕНЬ ПРОШУ

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                                    • enzymE Не в сети
                                      enzym
                                      отредактировано

                                      mamataru, атака зависит от атк пушки, стр, декс и лака
                                      все плюшки для механика можно купить в магазине пронтеры, на 2 часа от фонтана (кроме пил бункера, он делается по квесту)
                                      v1rus123,
                                      чистые билды:
                                      -дамагер-стр декс лак;
                                      -суицидник-вит инт;
                                      -пулеметчик-декс лак аги;
                                      -чистый саппорт-вит декс инт.
                                      второй вопрос слегка не понял, расшифруй
                                      скилы бса/мса НЕ РАБОТАЮТ в мехе

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                                      • Aiko StarA Не в сети
                                        Aiko Star
                                        отредактировано

                                        Турельки-то кто-нибудь проверял?

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                                        • enzymE Не в сети
                                          enzym
                                          отредактировано

                                          Aiko Star, только на тестовом, как тут работают-не в курсе. вообще турели не произвели впечатления, магическая если только и то немного. не считаю их особо важными, только если некуда скилы девать

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                                          • V Не в сети
                                            v1rus123
                                            отредактировано

                                            @"enzym":
                                            mamataru, атака зависит от атк пушки, стр, декс и лака

                                            все плюшки для механика можно купить в магазине пронтеры, на 2 часа от фонтана (кроме пил бункера, он делается по квесту)
                                            v1rus123,
                                            чистые билды:
                                            -дамагер-стр декс лак;
                                            -суицидник-вит инт;
                                            -пулеметчик-декс лак аги;
                                            -чистый саппорт-вит декс инт.
                                            второй вопрос слегка не понял, расшифруй
                                            скилы бса/мса НЕ РАБОТАЮТ в мехе

                                            дамагер- стр декс лак. а лак в данном случае зачем?
                                            а суицидник, ето когда меху взрывает? если да то я все понял.

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