New weapon
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@mb_fast:
ввести должны просто вопрос времени+частые падения сервакаСервер не патчили пол гада, вот и патчат шас, может и квесты добавят...
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Значит патч был. Значит все нормально. Что поднимать глупые темы. Идите и выбивайте.
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- Naegun - 120 ATK - LV 40
Options:
- +5% ATK Vs. Humanoid Type (Demi-Human) Monsters
- LV 5 Double Attack
* Ice Falchion - 100 ATK - LV 40 - Ice Elemental
Options:
- Infinite Auto-Spell cast of up to Cold Bolt LV 3 (like Sages would)
- Use up to Cold Bolt LV 3
- When attacking, 5% chance of monster freezing
- When attacking, 1% chance of YOU freezing- Edge - 115 ATK - LV 40
Options:
- Cause status ailment 'Coma' at a low chance
(This does not work on bosses, and the amount of EXP that could have been gained otherwise during Coma state will not be gained) - When attacking, 3% chance of causing status ailment Curse
- Firebrand - 100 ATK - LV 40 - Fire-elemental
Options:
- Infinite Auto-Spell cast of up to Fire Bolt LV 3
- Use up to Fire Bolt LV 3
- Scissor Sword - 140 ATK - LV 40
Options:
- +25% ATK Vs. Plant-type monsters
- Cutlass (or Cutlus -_-) - 150 ATK - LV 40
Options:
- Enables the usage of LV 5 Bash
- STR + 2, DEF + 1
- Sword of the Sun - 85 ATK - LV 40 - Fire-elemental
Options:
- Every attack gives you 1% of the damage to your HP
- Equipping this weapon reduces 15 SP per 10 second continually
- Excalibur - 150 ATK - LV 40 - Holy-elemental
Options:
- INT + 5, LUK + 10, DEX - 1
- Mysteltain - 170 ATK - LV 40 - Dark-elemental
Options:
- +15% ATK Vs. Shadow-elemental monsters
- DEX + 3
- When attacking, 1% chance of casting Stone Curse (No need for Red Gemstone)
- Tirfing - 200 ATK - LV 40 - Dark-elemental
Options:
- Equipping this weapon causes you to lose 35 HP every 10 second
- Destiny Star Sword - 150 ATK - LV 40
Options:
- All stats increased by 2
- +50% ATK Vs. Boss-type monsters
- +10% ATK Vs. normal monsters
- Shapeless Sword - 140 ATK - LV 40 - Shadow-elemental
Options:
- Can never be damaged (not same as being broken due to overupgrade )
- Takes 1 SP every attack
- When attacking, 3% chance of removing 30% of target's SP
- Swordbreaker - 70 ATK - LV 36
Options:
- 5% chance of destroying enemy's weapon, but it can be fixed
- Mailbreaker - 70 ATK - LV 36
Options:
- 5% chance of destroying enemy's armor, but it can be fixed
- Wither Knife - 80 ATK - LV 36
Options:
- Ignores defense of Plant-type monsters when attacking
- Damage reduced by 15% from Plant-type monsters
- +15% ATK Vs. Plant-type monsters
- Combat Knife - 80 ATK - LV 36
Options:
- Ignores defense of Demi-Human type monsters when attacking
- Damage reduced by 10% from Demi-Human-type monsters
- +10% ATK Vs. Demi-human monsters
* Butcher Knife - 75 ATK - LV 36
Options:
- +30% CRIT rate
- When a Brute-type monster gets killed by this weapon, there is 50% chance of dropping item Meat
- +3% ATK Vs. Demi-human monsters- Needle - 80 ATK - LV 36
Options:
- Damage uses same formula as the Chim To Kyung attack of the Monk; this means, this does more damage against monsters with higher DEF.
- Vadzerald - 70 ATK - LV 36 - Fire-elemental
Options:
- INT + 5, MATK + 10%
Just like Arcturus version of this weapon... it ups INT/MATK lol XD!
* Assassin Dagger - 140 ATK - LV 36
Options:
- MaxSP Increased by 15%
- MaxHP Increased by 20%
- 2% ASPD Bonus- Exorcise - 90 ATK - LV 36
Options:
- Ignore defense of Demon-type monsters when attacking
- Damage reduced by 5% from Demon-type monsters
- Damage increased by 10% from Demi-Human type monsters
- Moonlight Sword - 50 ATK - LV 36
Options:
- MaxSP increased by 10%
- Every attack recovers you 3 SP (not 3%)
- Azorth - 110 ATK - LV 36
Options:
- Randomly change the monster you're attacking to a different monster by low chance; changed monster will have the changed monster's stats and EXP
(Does not work on Boss-type and Demi-Human type monsters)
* Sucsamad - 140 ATK - LV 36
Options:
- Can never be broken
- +10% ATK Vs. Earth/Wind-type monsters* Grimtooth - 180 ATK - LV 36
Options:
- When equipped, it decreases your DEF by half
- +10 FLEE, +5 Lucky FLEE- Cleaver - 140 ATK - LV 44
Options:
- +5% ATK Vs. Demi-Human monsters
- When a Brute-type monster dies by this weapon, there is 30% chance of them dropping item Meat
* Gungnir - 120 ATK - LV 44
Options:
- 25% chance of hitting the target anyway if the game calculates your attack to be a Miss.
- 30% Bonus to HIT rate- Galadria - 145 ATK - LV 48 - Earth-elemental
Options:
- MaxHP +800
- MaxSP -50
- Skewer (type of a spear) - 100 ATK - LV 48
Options:
- Ignores defense of whoever you are attacking, except Boss-type monsters
- +25% ATK Vs. Non-elemental monsters
- Tunguleti - 95 ATK - LV 48
Options:
- Each attack gives you 1 SP
- If you kill the enemy with this weapon, you recover 5 SP
- Spike - 85 ATK - LV 40
Options:
- +40% CRIT Rate
- Decreases DEF by 1/3
- Golden Mace - 110 ATK - LV 40
Options:
- Can never be damaged
- +10% ATK Vs. Undead-type monsters
- Long Mace - 135 ATK - LV 40
Options:
- Range is 3
- Damage reduced by 10% from range-attacking enemies
- Slash - 145 ATK - LV 40
Options:
- +15% ATK Vs. Undead-type monsters
- 5% Bonus EXP when killing Undead-type monsters with this weapon
- Very low chance of sending the Undead-type monster to 'Coma' state, but like the other coma-inducing weapon, you don't get the amount of EXP you could have gotten during the monster's coma state
- Quadrill - 165 ATK - LV 40
Options:
- +10% ATK Vs. Undead/Demi-Human/Earth-type monsters
- Grand Cross - 140 ATK - LV 40 - Holy-elemental
Options:
- Auto-spell cast LV 3 Turn Undead
- Enables you to use LV 3 Turn Undead
- Each attack against Undead-type recovers you 1 SP
- Each kill against Undead-type with this weapon recovers you 3 SP
* Book of Apocalypse (or Revelations) - 120 ATK - LV 40 - Dark-elemental
Options:
- +7% ATK Vs. all 4 major elemental monster types (Earth/Ice/Fire/Wind)
- Damage increased by 5% from Holy-elemental monsters* Girl's Diary - 60 ATK - LV 40
Options:
- +150% ATK Vs. Bonguns- Kaiser Knuckle - 110 ATK - LV 36 - Wind-elemental
Options:
- +5% ATK Vs. Undead-type monsters
- +10% ATK Vs. all 4 major elemental monsters
- Berserk - 120 ATK - LV 36
Options:
- 12% ASPD Bonus
* Lariat - 100 ATK - LV 44
Options:
- DEX + 5, AGI + 1- Rapture Rose - 115 ATK - LV 44 - Poison-elemental
Options:
- 50% chance of causing status ailment 'Poisoned' to the target
- Schmeti - 135 ATK - LV 44
Options:
- 5% CRIT Bonus
- FLEE + 10, Lucky FLEE +2
* Muramasa - 155 ATK - LV 48
Options:
- 30% CRIT Bonus
- 10% ASPD Bonus
- 2% Chance of causing status ailment 'Curse' on YOU- Masamune - 200 ATK - LV 48
Options:
- 30% FLEE Bonus
- Decreases wearer's DEF by half
- +2 ASPD Bonus
- -5 STR Penalty
- Dragonslayer - 150 ATK - LV 48
Options:
- Ignores defense of Dragon-type monsters
- +15% ATK Vs. Dragon-type monsters
- Schweichersabel (darn German-names -_-) - 160 ATK - LV 48 - Wind-elemental
Options:
- Auto-spell cast up to Lightning Bolt LV 3
- Allows you to cast up to Lightning Bolt LV 3
- DEF + 1
* Zweihander - 200 ATK - LV 48
Options:
- Can never be damaged- Executioner - 155 ATK - LV 48
Options:
- Damage increased by 10% from Demi-Human monsters
- +20% ATK Vs. Demi-Human monsters
- Ignores defense of the Demi-Human monsters
- Katsvalger - 175 ATK - LV 48
Options:
- VIT + 5, DEF + 10
* Backstabber (or Infiltrator ) - 140 ATK - LV 75
Options:
- +50% ATK Vs. Demi-Human type monsters
- DEF + 3, FLEE + 5, Lucky FLEE + 2* Blood Axe - 170 ATK - LV 44
Options:
- STR + 10
- Increases your movement speed* Great Axe - 187 ATK - LV 44
Options:
- Stun +15%
- If you use Mammonite with this skill, monster is pushed back 5 cells- Sabbath - 120 ATK - LV 44
Options:
- 50% Chance of bonus CRIT Vs. Undead-type monsters
- 0.5% chance of putting Demon-type monsters to Coma state (same EXP penalty rule follows)
* Light Epsilon - 180 ATK - LV 44 - Holy-elemental
Options:
- Allows you to cast LV 3 Heal
- +3% ATK Vs. Demon-type monsters- Slertter (if you direct translate, it becomes.. Slutter haha) - 120 ATK - LV 44
Options:
- Ignores defense of Demi-Human type monsters
- 0.4% chance of putting Demi-Human type monsters to coma state
- Tomahawk - 165 ATK - LV 44 - Wind-elemental
Options:
- Allows you to use skill Throw Tomahawk, which has range of 9 cells <-- this is not yet in the game
- Guillotine - 215 ATK - LV 44
Options:
- 0.3% chance of putting Demi-Human monsters to coma state
- Every attack done to Demi-Human monsters recovers you 2 SP
- Every kill done to Demi-Human monsters recovers you 20 SP
- Cresent Scythe - 180 ATK - LV 48
Options:
- +30% CRIT Bonus
- +10 HIT Bonus
- Vilguisarme - 183 ATK - LV 48
Options:
- +10% ATK Vs. Brute-type monsters
- +5% ATK Vs. Demi-Human type monsters
* Zepheurus (or Zephrus or something like that) - 170 ATK - LV 48
Options:
- Auto-spell cast up to Thunderstorm LV 3
- Allows you to cast Thunderstorm LV 3
- When attacking, 2% chance of making the target Silenced
- When equipped, the weight of this thing becomes 200- Ronginus' Spear - 180 ATK - LV 48 - Dark-elemental
Options:
- +10% ATK Vs. Demi-Human/Angelic type monsters
- When equipped, the weight of this thing becomes 250
- Bryunak - 190 ATK - LV 48 - Holy-elemental
Options:
- Auto-spell cast up to LV 3 Soul Strike
- Allows you to cast both LV 5 Heal and LV 3 Soul Strike
- When equipped, this weapon's weight becomes 300
- Hellfire - 200 ATK - LV 48 - Fire-elemental
Options:
- STR + 3
- Auto-spell cast up to LV 3 Fire Ball
- Allows you to cast LV 3 Fire Ball
- When equipped, this weapon's weight becomes 350
* Roguemaster's Bow (or Thief's Bow in direct translation) - 75 ATK - LV 48
Options:
- The bow becomes Thief-only
- Range becomes 11 cells- Rudra's Bow - 150 ATK - LV 48
Options:
- +50% Resistance Vs. these status ailments: Poison, Curse, Silence, Chaos, and Blind
- INT + 5
- Allows you to cast LV 1 Cure and Heal
- When equipped, weapon's weight becomes 120
Если больше половины уже есть, не кажется ли вам что где-то и остальное?
Кстати если кто не заметил: Damascus теперь never be damaged. Невероятно, но факт - патч на оружие есть! :lol: - Naegun - 120 ATK - LV 40
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вопервых ты пропустил лонг масе,голден масе и многое другое. дамаскус андестрактебел с начала работы сервера...
то что есть часть вешеи не говарит о там что есть и другие..., не думаю что ханты пропустилибы где-то Rudra's Bow , дагер класы NeedleКороче сначала посмотри в базе, там есть 90% оружия что были тут, но не все бонусы и они НЕСКОГО НЕ ПАДАЮТ...
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Blind Angel, кроме того что ты тут выделил есть ещё как минимум Cresent Scythe, Masamune, Long Mace, Mysteltain, Excalibur, Solar Sword, Cutlus и Fireblend
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@Acinonyx:
Blind Angel, кроме того что ты тут выделил есть ещё как минимум Cresent Scythe, Masamune, Long Mace, Mysteltain, Excalibur, Solar Sword, Cutlus и Fireblendего ник переведи ) :lol:
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@Fes:
@Acinonyx:
Blind Angel, кроме того что ты тут выделил есть ещё как минимум Cresent Scythe, Masamune, Long Mace, Mysteltain, Excalibur, Solar Sword, Cutlus и Fireblendего ник переведи ) :lol: Не хами умник.
@Fes:
вопервых ты пропустил лонг масе,голден масе и многое другое. дамаскус андестрактебел с начала работы сервера...
то что есть часть вешеи не говарит о там что есть и другие..., не думаю что ханты пропустилибы где-то Rudra's Bow , дагер класы NeedleКороче сначала посмотри в базе, там есть 90% оружия что были тут, но не все бонусы и они НЕСКОГО НЕ ПАДАЮТ...
Во-первых пропустилА
Во-вторых, я написала что я помню не все (я не хант и за баблом не в погоне)
В-третьих, не тебе мне советовать смотреть в базе. Лучше русский язык выучи и научись писать без ошибок. -
@Blind-Angel:
Лучше русский язык выучи и научись писать без ошибок.а мне хватает и того что я знаю , я лутше английский пойду учить, он полезнее.
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Албанский не забудьте выучить.
Я считаю, что некоторые вещи не были введены так как могут нарушить баланс. (Тот же Needle или Rudra Bow). -
Ерунда,ну будет 5-10 человек на сервере играть несколько легче чем остальные(ханты за рудру любому голову оторвут я думаю) .А вот пара ножиков ломающие эквип дагер сину в локи - это уже зло.А если в гильдии таких сина 2-3,то совсем труба...